Fr0zkaandClaude Opus 5 481e7bbaee docs(audit): cold read-only examination with verification notes -- one determinism bug confirmed
A read-only Codex examination (no project background in the brief; it did read the root docs) with
22 code-level findings, kept verbatim, plus the orchestrator's verification notes:
- #7 CONFIRMED: after VoxelGenerator.cpp:2968 moves CP_OpStack into the tunnel cache, a miss under
  the other tile-cache context skips the refetch (:2723-2725) and evaluates an EMPTY stack. The hit
  path makes the spawn column X=Y=0 reach this after an ordinary hit. Introduced by the tile-cache
  work; queued first in the next correctness round.
- #3/#8 are real but narrower (multiplayer peers share seed and layout by design).
- #19 is not a defect under C++20.
The rest are to be verified individually before fixing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TaFdXhTdYMkW1xrV6ApT6Y
2026-09-14 20:14:35 +02:00
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