5519b323c8ed0f424c2740102e6ca4cbbd17085e
VerticalShafts Diagnosis only. No generation or placement changed. The hypothesis was that the (0,0) spine (OriginSpineRadius 14) is the universal connector, so "can this mouth reach the spine" would be the real primordial-law test. Measured at margin 0, step 2, radius 192: strate spine share largest? arr->spine dep->spine TunnelNetwork 0.979 YES CONNECTED not connected FlatPlain 1.000 YES CONNECTED CONNECTED CrystalChamber 1.000 YES CONNECTED CONNECTED Maze 0.997 YES coarse-lied CONNECTED SurfaceWorld 1.000 YES CONNECTED CONNECTED VerticalShafts 0.096 NO not conn. not connected FloatingIslands 1.000 YES CONNECTED CONNECTED Underwater 0.999 YES CONNECTED n/a The spine forms one uninterrupted open interior run in 8/8 strates, and holds essentially ALL the air in 7 of them. VerticalShafts is the lone anomaly: the spine punches through as an isolated column holding 9.6% of the air and is NOT the largest component. So the archetype has three mutually unreachable things -- the spine, the arrival network, the departure network. It has no lateral connectivity at all. Over 16 seeds: spine open 16/16, spine largest only 8/16, arrival->spine 1 connected, departure->spine 0 connected. Neither extreme was right. The spine is not a universal connector, but it is far from irrelevant: it is the de-facto backbone everywhere except here, which reframes the bug as an ANOMALY to bring in line rather than a missing feature to invent. Ordering hazard confirmed on the record: making passage i depend on passage i-1 would break LayoutOrderIndependence. Both candidate fixes avoid it, because the spine is a fixed deterministic anchor that two mouths can target independently. Build clean, 19 succeeded / 0 warnings / 0 failed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Bp7FxoQcSoiuhxjuLr6aBM
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