Fr0zka 7a87cdda14 docs: handoff — take the unattended queue all the way to 8 of 8
Jahni, twice and explicitly: he is fine with unverified work as long as it
is committed per group, and he wants the successor working toward full op
stack completeness. So the queue no longer stops at stage B.

Removed the hard stops on stage C and on flipping the ported list. Two facts
make that reasonable rather than reckless, and both are now written down:
committing per group IS the safety net (he reverts by sha), and reaching
8 of 8 does not change his world by itself — UsesOperatorStackForChunk still
returns false unless a strate has bUseOperatorStack ticked, so the flag flip
is inert until he ticks a box.

Queue is now B1-B5 (13 detail modifiers), C1 (per-room op override), C2
(Underwater, which §8 establishes has no density difference at all), C3
(both into the ported list = 8 of 8), then the §C2 audit question, the worm
amplitude cap, and making ClassifyTile consume ClassifyBox.

C1's design is settled here rather than left open, because an unattended run
should not be improvising architecture: take §2's option (a), and use the
mechanism this codebase already has three instances of — one op owns shared
state, others read it through a non-owning pointer (overhang <- column
source, ledge <- shaft source). FRoomGraphSource exposes LocalParamsAt();
detail ops read their fields from it. Same resolution as the pit/chimney
"fiddliest thing in the decomposition": the difficulty came from assuming
each op must own its params.

Still off limits: build, editor, push, ticking bUseOperatorStack on an
asset, and Phase 3.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-28 03:05:33 +02:00
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