831ee2fbf7eecb978596216ad273788f093ef17d
Q3: fable-idea F20 phases 1/2 and F18, REVIEW_FINDINGS perf pass 2 and batch 3, and ARCHITECTURE's biome full-param redesign were all still carrying "CODE-COMPLETE, PENDING BUILD" markers dated 07-04/-06/-08. Jahni confirmed on 2026-07-26 that everything is built and working (AUDIT-2026-07.md §0), so the documents were misreporting project state. Ticked with the date they were ticked, not just the date they were built. Deliberately NOT ticked: ARCHITECTURE's F6 master material graph. Its C++ half is built, but the material graph itself is editor-side work that is genuinely still open, and ticking it would recreate the problem this queue item fixes. CODEMAP discipline for this batch: new §3.2b (the VoxelDensityOp contract), new §3.12 (Private/Tests), the EVoxelTileClass move into §3.2, and FChunkBiomeCache::Invalidate under the biome types row. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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