Files
VoxelForge/Standalone/Research/WorldAssemblerM3/Linux101/RunL101Captures.py
T
Fr0zkaandClaude Opus 5.5 55e20f4a7e passages: memoized exact MC midpoints + wider conservative sweep bounds (L101, exact vs L100)
Off-grid census by caller (MC midpoints, skirts, far shells); all 63.0M sweep misses accounted
(1.9M exact-route fallbacks, 61.1M counted bound skips). Exact MC midpoint queries memoized by
float bits (Unreal enables it too); feature bounds expanded. L100/L101 whole-view hashes equal in
all four strata (v216 unchanged); 0 added/removed crossings; 15 capture pairs pixel-identical.
Near-ready @W12 L100 -> L101: FI 1.77 -> 1.65, TN 1.66 -> 1.54, SW 0.85 -> 0.84, VS 1.03 -> 1.03 s
(L98 2.28/2.23/1.02/1.11). Fast tier PASS; Linux UE host builds. Unreal arrival traces not obtained
(the runner wrongly applied the 6 GiB address-space cap to Unreal).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-10-28 18:57:56 +01:00

603 lines
27 KiB
Python

#!/usr/bin/env python3
"""Capture matched L100/L101 passage mouth and mid-route views."""
from __future__ import annotations
import json
import math
import struct
import subprocess
import time
import zlib
from array import array
from pathlib import Path
ROOT = Path(__file__).resolve().parents[4]
OUT = ROOT / "Saved/Linux/l101/captures"
IMAGE_DIR = Path(__file__).resolve().parent / "captures"
DATA = ROOT / "Standalone/data/owner_world.json"
LAYOUT_PATH = ROOT / "Saved/Linux/l99/resolved-sw.json"
BINARIES = {
"before-l100": ROOT / "Saved/Linux/l100/bin/VoxelForgeCoreHeadless-l100-clang",
"after-l101": ROOT / "Saved/Linux/l101/bin/VoxelForgeCoreHeadless-l101-clang",
}
RENDERER = ROOT / "Saved/Linux/l101/bin/VoxelForgeOffscreenCapture-l101-clang"
VOXEL_Q = 256.0
CORE_UM_PER_VOXEL = 250_000.0
ROUTE_POINTS = {}
ROUTE_LENGTHS = {}
def add(a, b):
return tuple(x + y for x, y in zip(a, b))
def sub(a, b):
return tuple(x - y for x, y in zip(a, b))
def mul(a, s):
return tuple(x * s for x in a)
def dot(a, b):
return sum(x * y for x, y in zip(a, b))
def norm(a):
length = math.sqrt(dot(a, a))
if length < 1.0e-8:
raise ValueError("degenerate capture direction")
return tuple(x / length for x in a)
def fmt(values):
return ",".join(f"{value:.9f}" for value in values)
def angles(camera, target):
delta = sub(target, camera)
return (math.degrees(math.atan2(delta[0], delta[1])),
math.degrees(math.atan2(delta[2], math.hypot(delta[0], delta[1]))))
def interpolate(points, distance):
remaining = max(0.0, distance)
for a, b in zip(points, points[1:]):
delta = sub(b[0], a[0])
length = math.sqrt(dot(delta, delta))
if length < 1.0e-8:
continue
if remaining <= length:
t = remaining / length
return (tuple(a[0][i] + delta[i] * t for i in range(3)),
a[1] + (b[1] - a[1]) * t)
remaining -= length
return points[-1]
def route_frame(points, distance):
center, radius = interpolate(points, distance)
before, _ = interpolate(points, max(0.0, distance - 0.25))
after, _ = interpolate(points, min(sum(
math.sqrt(dot(sub(b[0], a[0]), sub(b[0], a[0])))
for a, b in zip(points, points[1:])), distance + 0.25))
tangent = norm(sub(after, before))
horizontal = norm((tangent[0], tangent[1], 0.0))
side = (-horizontal[1], horizontal[0], 0.0)
return center, radius, tangent, side
def route_length(points):
return sum(math.sqrt(dot(sub(b[0], a[0]), sub(b[0], a[0])))
for a, b in zip(points, points[1:]))
def nearest_route(points, point):
best = None
distance_along = 0.0
for a, b in zip(points, points[1:]):
delta = sub(b[0], a[0])
length_sq = dot(delta, delta)
if length_sq < 1.0e-10:
continue
segment_length = math.sqrt(length_sq)
t = max(0.0, min(1.0, dot(sub(point, a[0]), delta) / length_sq))
center = add(a[0], mul(delta, t))
tangent = norm(delta)
radial = sub(point, center)
radial = sub(radial, mul(tangent, dot(radial, tangent)))
distance = math.sqrt(dot(sub(point, center), sub(point, center)))
if best is None or distance < best[0]:
radius = a[1] + (b[1] - a[1]) * t
best = (distance, center, tangent, radial, radius,
distance_along + t * segment_length)
distance_along += segment_length
if best is None:
raise ValueError("passage route has no non-degenerate segment")
return best
def run(name, command, headless):
log = OUT / f"{name}.log"
wrapped = ["taskset", "-c", "0-11"]
if headless:
wrapped += ["prlimit", "--as=6442450944", "--"]
wrapped += ["timeout", "1740s", *map(str, command)]
started = time.monotonic()
with log.open("w", encoding="utf-8") as stream:
result = subprocess.run(wrapped, cwd=ROOT, stdout=stream,
stderr=subprocess.STDOUT, check=False, timeout=1745)
row = {"name": name, "exit_code": result.returncode,
"wall_s": round(time.monotonic() - started, 3),
"log": str(log.relative_to(ROOT))}
print("[L101CaptureRun] " + json.dumps(row, sort_keys=True), flush=True)
if result.returncode != 0:
raise RuntimeError(f"capture step failed: {name}; see {log}")
return row
def nearest_surface_anchor(mesh, point, tile_search_margin_m=20.0):
"""Return the nearest surface vertex and outward mesh normal from a VFMSH scene."""
best_distance_sq = float("inf")
best_position = best_normal = None
with mesh.open("rb") as stream:
magic = stream.read(8)
has_materials = magic == b"VFMSH002"
if magic not in (b"VFMSH001", b"VFMSH002"):
raise RuntimeError(f"unsupported mesh scene header: {mesh}")
version, voxel_um, tile_count = struct.unpack("<3I", stream.read(12))
if version != (2 if has_materials else 1):
raise RuntimeError(f"mesh scene version mismatch: {mesh}")
stream.seek(40, 1) # stored camera position, yaw, and pitch
for _ in range(tile_count):
key = struct.unpack("<4i", stream.read(16))
surface_count, _, vertex_count, index_count, mask_count = struct.unpack(
"<5I", stream.read(20))
extent = (32 << key[3]) * voxel_um / 1_000_000.0
origin = (key[0] * extent, key[1] * extent, key[2] * extent)
if any(point[axis] < origin[axis] - tile_search_margin_m or
point[axis] > origin[axis] + extent + tile_search_margin_m
for axis in range(3)):
stream.seek(vertex_count * 24 + (10 * vertex_count if has_materials else 0)
+ index_count * 4 + mask_count, 1)
continue
positions = array("f")
positions.frombytes(stream.read(vertex_count * 12))
normals = array("f")
normals.frombytes(stream.read(vertex_count * 12))
if has_materials:
stream.seek(vertex_count * 10, 1)
stream.seek(index_count * 4 + mask_count, 1)
if struct.pack("=I", 1) != struct.pack("<I", 1):
positions.byteswap()
normals.byteswap()
for index in range(min(surface_count, vertex_count)):
offset = index * 3
# VFMSH stores vertex coordinates in world space; tile origin
# is metadata for edge rendering and must not be added again.
position = tuple(float(positions[offset + axis]) for axis in range(3))
delta = sub(position, point)
distance_sq = dot(delta, delta)
if distance_sq >= best_distance_sq:
continue
raw_normal = tuple(float(normals[offset + axis]) for axis in range(3))
if dot(raw_normal, raw_normal) < 1.0e-10:
continue
best_distance_sq = distance_sq
best_position = position
best_normal = norm(raw_normal)
if best_position is None:
raise RuntimeError(f"no nearby surface vertices in mesh scene: {mesh}")
return {"position_m": best_position, "normal": best_normal,
"distance_m": math.sqrt(best_distance_sq)}
def make_passages(layout):
q_to_m = layout["core_voxel_size_um"] / (VOXEL_Q * 1_000_000.0)
passages = []
all_routes = []
for passage in layout["passages"]:
controls = [(tuple(float(q) * q_to_m for q in p["position_q"]),
float(p["radius_q"]) * q_to_m)
for p in passage["control_points"]]
upper = tuple(float(q) * q_to_m for q in passage["upper_mouth_q"])
lower = tuple(float(q) * q_to_m for q in passage["lower_mouth_q"])
ui = min(range(len(controls)), key=lambda i: dot(sub(controls[i][0], upper),
sub(controls[i][0], upper)))
li = min(range(len(controls)), key=lambda i: dot(sub(controls[i][0], lower),
sub(controls[i][0], lower)))
points = controls[ui:li + 1]
if len(points) < 2:
raise RuntimeError(f"invalid mouth path: {passage['stable_id']}")
upper_offset = math.sqrt(dot(sub(points[0][0], upper), sub(points[0][0], upper)))
lower_offset = math.sqrt(dot(sub(points[-1][0], lower), sub(points[-1][0], lower)))
length = route_length(points)
passage_views = []
for endpoint, distance, camera_distance, outward_sign in (
("upper-mouth", 0.0, min(length, 7.4), -1.0),
("lower-mouth", length, max(0.0, length - 5.5), 1.0)):
center, _, tangent, side = route_frame(points, distance)
camera_center, _, _, camera_side = route_frame(points, camera_distance)
camera = (camera_center[0] + camera_side[0] * 2.5,
camera_center[1] + camera_side[1] * 2.5, camera_center[2])
outward = mul(tangent, outward_sign)
target = (center[0] + outward[0] * 8.0 + side[0] * 2.5,
center[1] + outward[1] * 8.0 + side[1] * 2.5, center[2])
yaw, pitch = angles(camera, target)
passage_views.append({"name": f"{passage['stable_id']}-{endpoint}",
"kind": "mouth", "focus": center, "camera": camera, "target": target,
"yaw": yaw, "pitch": pitch, "clip": None, "fov": 80.0,
"focus_radius": 20.0, "passage": passage["stable_id"],
"camera_location": "passage-air"})
for fraction in (0.25, 0.50, 0.75):
distance = length * fraction
center, radius, _, side = route_frame(points, distance)
camera = (center[0] + side[0] * 0.75,
center[1] + side[1] * 0.75,
center[2] - radius + 1.6)
target_pos, target_radius = interpolate(
points, min(length, distance + 14.0))
target = (target_pos[0] + side[0] * 2.35,
target_pos[1] + side[1] * 2.35,
target_pos[2] - target_radius + 1.8)
yaw, pitch = angles(camera, target)
pct = int(round(fraction * 100))
passage_views.append({"name": f"{passage['stable_id']}-mid-{pct:02d}",
"kind": "mid-tunnel", "route_fraction": fraction,
"focus": center, "camera": camera, "target": target,
"yaw": yaw, "pitch": pitch, "clip": None,
"fov": 78.0, "focus_radius": 24.0,
"passage": passage["stable_id"]})
passages.append({"stable_id": passage["stable_id"], "route_length_m": length,
"control_points": len(points), "upper_mouth_anchor_offset_m": upper_offset,
"lower_mouth_anchor_offset_m": lower_offset, "views": passage_views})
all_routes.append((passage["stable_id"], points))
return passages, all_routes
def make_hotspot_views(routes, reach_summary):
views = []
for series, rows, value_key, location_key, region_key in (
("displacement", reach_summary["top_displacement_tiles"],
"max_displacement_cm", "displacement_location_metres", "displacement_region"),
("normal", reach_summary["top_normal_tiles"],
"max_normal_degrees", "normal_location_metres", "normal_region"),
):
for index, row in enumerate(rows, 1):
point = tuple(row[location_key])
candidates = [(nearest_route(route, point), name, route)
for name, route in routes]
(distance, center, tangent, radial, radius, along), nearest_id, route = min(
candidates, key=lambda item: item[0][0])
if math.sqrt(dot(radial, radial)) < 0.25:
horizontal = norm((tangent[0], tangent[1], 0.0))
radial = (-horizontal[1], horizontal[0], 0.0)
outward = norm(radial)
camera = add(point, mul(outward, 20.0))
target = point
plane = None
yaw, pitch = angles(camera, target)
views.append({"name": f"top-{series}-{index:02d}", "kind": f"top-{series}",
"focus": point, "camera": camera, "target": target,
"yaw": yaw, "pitch": pitch, "clip": plane, "fov": 68.0,
"focus_radius": 18.0, "strate": row["strate"],
"value": row[value_key], "region": row[region_key],
"camera_anchor": "nearest-surface-l100-v1", "nearest_passage": nearest_id,
"route_distance_m": distance})
return views
def decode_png(path):
"""Decode 8-bit RGB/RGBA PNG pixels using only the Python standard library."""
data = path.read_bytes()
if data[:8] != b"\x89PNG\r\n\x1a\n":
raise RuntimeError(f"not a PNG: {path}")
width = height = bit_depth = color_type = interlace = None
compressed = bytearray()
offset = 8
while offset < len(data):
length = struct.unpack_from(">I", data, offset)[0]
kind = data[offset + 4:offset + 8]
chunk = data[offset + 8:offset + 8 + length]
if kind == b"IHDR":
width, height, bit_depth, color_type, compression, filtering, interlace = \
struct.unpack(">IIBBBBB", chunk)
if compression or filtering or interlace:
raise RuntimeError(f"unsupported PNG coding in {path}")
elif kind == b"IDAT":
compressed.extend(chunk)
elif kind == b"IEND":
break
offset += 12 + length
if bit_depth != 8 or color_type not in (2, 6):
raise RuntimeError(f"expected 8-bit RGB/RGBA PNG: {path}")
channels = 3 if color_type == 2 else 4
stride = width * channels
encoded = zlib.decompress(compressed)
pixels = bytearray(height * stride)
source_offset = 0
for y in range(height):
filter_type = encoded[source_offset]
source_offset += 1
row = bytearray(encoded[source_offset:source_offset + stride])
source_offset += stride
prior_offset = (y - 1) * stride
for index in range(stride):
left = row[index - channels] if index >= channels else 0
above = pixels[prior_offset + index] if y else 0
upper_left = pixels[prior_offset + index - channels] \
if y and index >= channels else 0
if filter_type == 1:
row[index] = (row[index] + left) & 255
elif filter_type == 2:
row[index] = (row[index] + above) & 255
elif filter_type == 3:
row[index] = (row[index] + ((left + above) >> 1)) & 255
elif filter_type == 4:
estimate = left + above - upper_left
left_distance = abs(estimate - left)
above_distance = abs(estimate - above)
upper_left_distance = abs(estimate - upper_left)
if left_distance <= above_distance and left_distance <= upper_left_distance:
predictor = left
elif above_distance <= upper_left_distance:
predictor = above
else:
predictor = upper_left
row[index] = (row[index] + predictor) & 255
elif filter_type != 0:
raise RuntimeError(f"unsupported PNG filter {filter_type}: {path}")
start = y * stride
pixels[start:start + stride] = row
if channels == 3:
return width, height, pixels
rgb = bytearray(width * height * 3)
rgb[0::3] = pixels[0::4]
rgb[1::3] = pixels[1::4]
rgb[2::3] = pixels[2::4]
return width, height, rgb
def image_geometry_metrics(path):
width, height, rgb = decode_png(path)
color_counts = {}
for offset in range(0, len(rgb), 3):
color = (rgb[offset], rgb[offset + 1], rgb[offset + 2])
color_counts[color] = color_counts.get(color, 0) + 1
total = width * height
visible = total - max(color_counts.values())
return {"width": width, "height": height, "unique_rgb": len(color_counts),
"visible_geometry_pixels": visible,
"visible_geometry_fraction": visible / total}
def changed_pixel_count(before, after):
before_width, before_height, before_rgb = decode_png(before)
after_width, after_height, after_rgb = decode_png(after)
if (before_width, before_height) != (after_width, after_height):
raise RuntimeError(f"capture dimensions differ: {before} / {after}")
return sum(before_rgb[offset] != after_rgb[offset]
or before_rgb[offset + 1] != after_rgb[offset + 1]
or before_rgb[offset + 2] != after_rgb[offset + 2]
for offset in range(0, len(before_rgb), 3))
def mesh_triangle_count(mesh):
with mesh.open("rb") as stream:
magic = stream.read(8)
has_materials = magic == b"VFMSH002"
if magic not in (b"VFMSH001", b"VFMSH002"):
raise RuntimeError(f"unsupported mesh scene header: {mesh}")
version, _, tile_count = struct.unpack("<3I", stream.read(12))
if version != (2 if has_materials else 1):
raise RuntimeError(f"mesh scene version mismatch: {mesh}")
stream.seek(40, 1)
triangles = 0
for _ in range(tile_count):
stream.seek(16, 1)
_, _, vertex_count, index_count, mask_count = struct.unpack(
"<5I", stream.read(20))
triangles += index_count // 3
stream.seek(vertex_count * 24 + (10 * vertex_count if has_materials else 0)
+ index_count * 4 + mask_count, 1)
return triangles
def set_route_station(view, distance):
points = ROUTE_POINTS[view["passage"]]
length = ROUTE_LENGTHS[view["passage"]]
center, radius, _, side = route_frame(points, distance)
camera = (center[0] + side[0] * 0.75,
center[1] + side[1] * 0.75,
center[2] - radius + 1.6)
target_pos, target_radius = interpolate(points, min(length, distance + 14.0))
target = (target_pos[0] + side[0] * 2.35,
target_pos[1] + side[1] * 2.35,
target_pos[2] - target_radius + 1.8)
yaw, pitch = angles(camera, target)
if "route_fraction_requested" not in view:
view["route_fraction_requested"] = view["route_fraction"]
view["route_requested_focus"] = view["focus"]
view["route_fraction"] = distance / length
view["route_station_adjustment_m"] = distance - length * view["route_fraction_requested"]
view["focus"] = center
view["camera"] = camera
view["target"] = target
view["yaw"], view["pitch"] = yaw, pitch
view["clip"] = None
def render_command(view, mesh, image, camera, yaw, pitch):
args = [RENDERER, mesh, image,
"--size=1600x900", f"--fov-deg={view['fov']:.1f}",
f"--camera-m={fmt(camera)}", f"--yaw-deg={yaw:.6f}",
f"--pitch-deg={pitch:.6f}", "--shade=readable", "--headlamp=on",
"--height-tint=on", "--tile-edges=off", "--tile-skirts=off",
f"--height-center-m={view['focus'][2]:.6f}", "--height-range-m=10",
f"--focus-region={fmt((*view['focus'], view['focus_radius']))}"]
if view["clip"] is not None:
args.append(f"--clip-plane={fmt(view['clip'])}")
return args
def export_scene(view, binary, mesh, stem):
camera = view["camera"]
yaw, pitch = angles(camera, view["target"])
export_args = [binary, DATA, "--world-assembler-prototype", "--stream-benchmark",
"--stream-pipeline", "--workers=8", "--force-generate", "--clip-radius=3",
"--max-clip-level=0", "--max-level=0", "--render-distance-chunks=0",
f"--camera={fmt((*camera, yaw, pitch))}", f"--mesh-export={mesh}"]
row = run(f"{stem}-export", export_args, headless=True)
row["scene_bytes"] = mesh.stat().st_size if mesh.exists() else 0
row["scene_triangles"] = mesh_triangle_count(mesh) if row["scene_bytes"] else 0
return row
def export_and_render(view, label, binary):
safe = view["name"].replace("/", "-")
stem = f"{safe}-{label}"
mesh = OUT / f"{stem}.vfmesh"
image = IMAGE_DIR / f"{safe}-{label}.png"
camera = view["camera"]
yaw, pitch = angles(camera, view["target"])
export_row = export_scene(view, binary, mesh, stem)
if export_row["scene_bytes"] <= 0:
raise RuntimeError(f"empty mesh scene: {mesh}")
if export_row["scene_triangles"] == 0:
if label != "before-l100" or view.get("kind") != "mid-tunnel":
raise RuntimeError(f"route station exports no surface triangles: {mesh}")
points = ROUTE_POINTS[view["passage"]]
length = ROUTE_LENGTHS[view["passage"]]
requested_fraction = view["route_fraction"]
requested_distance = length * requested_fraction
found_surface = False
for offset in (5.0, -5.0, 10.0, -10.0, 20.0, -20.0, 35.0, -35.0,
50.0, -50.0, 75.0, -75.0, 100.0, -100.0, 150.0,
-150.0, 200.0, -200.0):
distance = max(0.0, min(length, requested_distance + offset))
if distance == requested_distance:
continue
set_route_station(view, distance)
adjusted_stem = f"{stem}-station-{view['route_fraction']:.5f}"
export_row = export_scene(view, binary, mesh, adjusted_stem)
if export_row["scene_triangles"] > 0:
view["camera_anchor"] = "route-station-shifted-to-nearby-geometry"
found_surface = True
break
if not found_surface:
raise RuntimeError(f"no geometry along nearby route stations: {mesh}")
camera = view["camera"]
yaw, pitch = angles(camera, view["target"])
if label == "before-l100" and view.get("camera_anchor") == "nearest-surface-l100-v1":
anchor = nearest_surface_anchor(mesh, view["focus"], tile_search_margin_m=256.0)
camera = add(anchor["position_m"], mul(anchor["normal"], 8.0))
view["camera"] = camera
view["target"] = anchor["position_m"]
view["yaw"], view["pitch"] = angles(camera, view["target"])
view["clip"] = None
view["surface_anchor"] = anchor
yaw, pitch = view["yaw"], view["pitch"]
render_args = render_command(view, mesh, image, camera, yaw, pitch)
try:
render_row = run(f"{stem}-render", render_args, headless=True)
except RuntimeError:
if view["clip"] is None:
raise
retry_args = [arg for arg in render_args
if not (isinstance(arg, str) and arg.startswith("--clip-plane="))]
render_row = run(f"{stem}-render-no-clip-retry", retry_args, headless=True)
render_row["clip_fallback"] = True
render_row["image"] = str(image.relative_to(ROOT))
render_row["image_bytes"] = image.stat().st_size if image.exists() else 0
if render_row["image_bytes"] <= 0:
raise RuntimeError(f"empty image: {image}")
geometry = image_geometry_metrics(image)
if label == "before-l100" and (
geometry["visible_geometry_pixels"] < 3000 or geometry["unique_rgb"] < 2):
# At a few deep route stations the default forward view looks into empty
# sky. Keep the camera on the route station and aim at the nearest L98
# surface in the exported scene; retain that matched target for L101.
anchor = nearest_surface_anchor(mesh, view["focus"], tile_search_margin_m=256.0)
if anchor["distance_m"] > 60.0:
raise RuntimeError(f"no nearby surface for fallback camera: {image} {anchor}")
camera = view["camera"]
target = anchor["position_m"]
yaw, pitch = angles(camera, target)
view["target"] = target
view["yaw"], view["pitch"] = yaw, pitch
view["clip"] = None
view["camera_anchor"] = "route-station-nearest-surface-target"
view["surface_anchor"] = anchor
retry_args = render_command(view, mesh, image, camera, yaw, pitch)
render_row = run(f"{stem}-render-surface-fallback", retry_args, headless=True)
render_row["image"] = str(image.relative_to(ROOT))
render_row["image_bytes"] = image.stat().st_size if image.exists() else 0
geometry = image_geometry_metrics(image)
render_row["geometry"] = geometry
if geometry["visible_geometry_pixels"] < 3000 or geometry["unique_rgb"] < 2:
raise RuntimeError(f"camera sees sky only or too little geometry: {image} {geometry}")
mesh.unlink()
return export_row, render_row
def main():
OUT.mkdir(parents=True, exist_ok=True)
IMAGE_DIR.mkdir(parents=True, exist_ok=True)
for path in (*BINARIES.values(), RENDERER, DATA, LAYOUT_PATH):
if not path.is_file():
raise SystemExit(f"missing input: {path}")
layout = json.loads(LAYOUT_PATH.read_text(encoding="utf-8"))
passages, routes = make_passages(layout)
ROUTE_POINTS.clear()
ROUTE_LENGTHS.clear()
for stable_id, points in routes:
ROUTE_POINTS[stable_id] = points
ROUTE_LENGTHS[stable_id] = route_length(points)
views = [view for passage in passages for view in passage["views"]]
partial_path = OUT / "runs-partial.json"
existing_records = {}
if partial_path.is_file():
for item in json.loads(partial_path.read_text(encoding="utf-8")):
existing_records[item["view"]["name"]] = item
records = []
for view in views:
prior = existing_records.get(view["name"])
camera_matches = (prior is not None and
prior["view"].get("camera_anchor") == view.get("camera_anchor"))
if camera_matches:
for key in ("camera", "target", "yaw", "pitch", "clip", "surface_anchor"):
if key in prior["view"]:
view[key] = prior["view"][key]
if camera_matches and all(version in prior and
(ROOT / prior[version]["render"]["image"]).is_file()
for version in BINARIES):
records.append(prior)
print(f"[L101CaptureSkip] complete_pair={view['name']}", flush=True)
continue
pair = {"view": view}
for label, binary in BINARIES.items():
export_row, render_row = export_and_render(view, label, binary)
pair[label] = {"export": export_row, "render": render_row}
(OUT / "runs-partial.json").write_text(json.dumps(records + [pair], indent=2) + "\n",
encoding="utf-8")
pair["comparison"] = {"changed_pixels": changed_pixel_count(
ROOT / pair["before-l100"]["render"]["image"],
ROOT / pair["after-l101"]["render"]["image"])}
(OUT / "runs-partial.json").write_text(json.dumps(records + [pair], indent=2) + "\n",
encoding="utf-8")
records.append(pair)
summary = {"source_layout_identity": layout["stable_identity"],
"view_count": len(views), "paired_png_count": len(views) * 2,
"passages": passages, "views": records}
(OUT / "summary.json").write_text(json.dumps(summary, indent=2) + "\n",
encoding="utf-8")
print("[L101CaptureSummary] " + json.dumps({
"views": len(views), "paired_png_count": len(views) * 2,
"images": [row[version]["render"]["image"] for row in records
for version in BINARIES]}, sort_keys=True), flush=True)
return 0
if __name__ == "__main__":
raise SystemExit(main())