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VoxelForge/Standalone/Research/WorldAssemblerM3/Linux141/REPORT.md
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Fr0zkaandClaude Opus 5.5 9c6d261d01 proto: first liminal fixtures - flat field + monolith, periodic hills, raised road in fog (L141)
Standalone only: fixtures, liminal_road_override (fillDais), --audit-liminal-road-walk, capture-only distance fog.
Road 65 m x 6 m, 22 m up, capsule walk 127/127. Owner hashes unchanged (v227), fast tier, Clang/GCC green.
Hills repeat every 80 m but the capture reaches 56 m, so only one rise shows. Also R48 (who owns the tunnel mouth):
recommends a bounded joint plan of passage ports and layer landing candidates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-01 08:43:24 +01:00

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L141 — first liminal layer

flatField monolith, eye level periodicHills, eye level raised road, eye level

flatField monolith, wide periodicHills, wide raised road, wide

The standalone fixtures and six captures are ready for review. The flat field has one oversized capped-cylinder monolith. The road is a 65 m fillDais platform, 6 m wide, with its deck 22 m above a flat field. Fog supplies the road's cloud-sea backdrop in these standalone images.

The periodicHills fixture uses the validated 80 m periods and 2.2 m amplitudes on both axes. Its field repeats exactly, but these captures show one broad rise rather than hills repeating to the horizon. The validated period is longer than the 56 m eye-level capture radius; the wider full-detail capture exceeded Core's 160-million-node interval bound. Smaller periods fail the existing profile validator. A capture extent that trims vertical tiles independently from horizontal tiles is the next useful step; this round leaves the Core profile limits unchanged.

Changes

  • Reused Core's flatField, periodicHills, fillMonolith, and fillDais support. Added standalone fixture inputs and runners in BuildL141Fixtures.py and CaptureL141.py.
  • Added liminal_road_override as a standalone adapter to the existing free-placement fillDais stamp, plus --audit-liminal-road-walk. The walk audit samples the Core field with the existing capsule sampler and checks width and grade.
  • Added optional distance fog to LinuxOffscreenCapture for the screenshots. The fog is capture-only; Unreal cloud rendering remains Unreal-side.
  • No evaluator change or Unreal Source/ change. Owner output hashes match their pinned L130/v227 canonical rows in the fast tier.

Measurements

  • Determinism: each fixture matched across Clang and GCC at W1, W8, and W12 (six cells per fixture). The matrix used LOD0, clip radius 1; each cell compares recipe/plan hashes, resolved-layout identity, and per-tile hashes. Individual logs are in Saved/Linux/l141/logs/determinism-*.log.
  • Raised-road capsule walk: 127 stations, 8,001 capsule samples, zero blocked samples, zero unsupported stations, 6.000 m width against a 0.680 m capsule diameter, and 0.000° grade. See Saved/Linux/l141/logs/road-walk-audit.log.
  • Near-ready: one W12 LOD0–2 sample after one warm-up, clip radius 1, 139/139 tiles. The measured cold_ready_s was 0.173886 s. The window was one run after one warm-up; uptime showed a 1-minute load average of 1.31 and no other build was running. See Saved/Linux/l141/logs/near-ready-measured.log.
  • Each capture is 1600×900 and passed capture_quality.py. Eye views place the camera 1.6 m above the field or road deck. Camera coordinates and image hashes are recorded in the capture runner output; export and render logs are under Saved/Linux/l141/logs/.

Checks

  • Clang 19 and GCC standalone builds passed with FP contraction off, four jobs, and source stamp 0a2828c398aa62870690667901d44f2daf5b1a5547b9640da6dbb01df721af8b.
  • python3 Standalone/Tools/verify/verify.py fast --out Saved/Linux/l141 --overall-timeout 1740 passed in 285.7 s. Owner SurfaceWorld and FloatingIslands W1/W12 canonical hashes matched the L130/v227 baselines.
  • Fixture determinism, dedicated road walk audit, six standalone captures, and all six image-quality checks passed.
  • Python bytecode compilation and git diff --check passed.
  • An exploratory broad --audit-resolved-layout-passages invocation also ran unrelated passage ripple checks and reported 2/3 passage ripple records passing, with passage/1-2/0 failing. The focused liminal road audit passes; no legacy threshold was changed.
  • No Unreal build was run because no Unreal Source/ file changed. No timing matrix was requested or run.

Remaining risk

The hill screenshots do not yet show multiple full repeats to the horizon. The profile itself is exactly periodic; the standalone capture volume is too short at the current full-detail safety bound. The raised road is geometric and walk-audited, while its clouds are represented by fog in the capture renderer.