a81b5b7d06f3e17a81bf22b935735b5f02064138
Exact through LOD2 (all near tile hashes equal L82). W8 LOD0-2: SW 1.09->1.06, FI 2.47->2.34, TN 2.39->2.43 (noise), VS 1.20->1.18 s. Fast tier PASS. Scaling W4/W8/W12/W16 (LOD0-2, FI): 3.59 / 2.48 / 2.33 / 2.34 s - flattens past W8-W12. Estimated infinite-worker floor ~1.0 s FI/TN = shape compile (0.35-0.41 s, not overlapped: no shape-free tiles in these views) + slowest single LOD0 tile service (0.51-0.59 s). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
Languages
C++
97.6%
C
2.3%
C#
0.1%