aeeedaa73d316af0bc54aec169604de7a3430494
- The copied generator, mesher and Compat stand-ins compile inside vfcore::detail. - CheckCoreSymbols.ps1 (run by Build.ps1) fails on any unqualified Unreal-style symbol in the library: 16,255 on557f6aa, 0 now. A UE 5.7 CoreMinimal.h + VoxelForgeCore.h smoke compile passes. - Output identical: 11 hash rows at W1/W8, routes 5642/5642, look/passage/far audits pass, bad-shell control fails, six captures byte-identical. Cost, measured by me interleaved (8 workers, cold, 4 runs each, first run excluded): 0.963 s vs 0.937 s for557f6aa, ~27 ms in shape compilation; same math, so codegen/inlining. To be found. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MmSoF64BbRFmk9C3p1VsBJ
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