b5294b2d5bd98e4b2cc25e57b61118dbbb713636
Reading session -- no build available, so: verify things instead of writing code. - Cross-checked the eight stat declarations against their definitions and use sites. Identical. The one compile risk I had only eyeballed is now retired. - REVIEW_FINDINGS: the GetDensityWithParams and BuildChunkCache splits are now counter-productive rather than optional -- the op stack is replacing the first, and FRoomGraphSource deliberately CALLS the second so a restructure forks what was kept unforked. The two passage enums are not duplicates and are UMETA-serialised into authored assets; merging them rewrites content for tidiness. Judged: leave, and close the item. - CODEX-TASK-002's acceptance said "20-30% of lookups", a guess wearing a number. Replaced with arithmetic from the real grid: 1225 columns/tile over 35 Z planes, load factor 0.299, ~317 colliding columns, ~12000 vs 1225 computations = ~9.8x. Plus the reading rule that matters -- the overhang and cliff mods re-query the same XY and add HITS only, so compare the ratio of the two hypotheses, not an absolute percentage. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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