Worms round (Codex; reviewed by me against its report and PERF-SAMPLED.md).
Part 1, a real off switch: UVoxelStrateDefinition::bEnableWorms (default true, so existing assets
are unchanged). It is deliberately not in FStrateGenerationParams, so the 83-field memo-key guard
is untouched. It resolves after composer candidates, season vectors and boundary blending, is
included in the generation fingerprint, and clamps composer overrides, so a roll cannot re-enable
it. With strength 0 the fused path skips the worm block, the op-stack builder omits the worm
source, and the interval/classifier paths do no worm work. Proof: disabled == hand-zeroed control
byte for byte (70D310A4, 74,672 triangles), capability 20,856 / 10,917, connected, zero worm rows
in the symbolised sampler. voxel.WormsForceOff is a dev-only, world-changing measurement
override, included in the fingerprint.
Part 0: the sampler writes a module map (733 modules, identity checked), and a post-exit
offline symboliser (VoxelStackOfflineSymbolizer, editor module) rebuilds the all-LOD / LOD0 /
LOD1+ exclusive / inclusive / source-line tables. A planted cost was found (5 named rows) and then
removed. DbgHelp still never runs in the measured process.
Part 2, "cheap worms": FAILED to deliver, and the default is wrong. No candidate was faster:
lattice-2/4 gave no gain, and value noise was within noise static and ~2.1% WORSE in moving worker
seconds. Yet this commit carries voxel.WormNoiseMode=1 (value noise) as the default, a field change
(29/64 test tiles) with no benefit, selected after value-noise variants were tried until one
passed capability (three were rejected at 20,821-20,828). The next round reverts the default to
exact Perlin (mode 0) and removes the no-gain world-changing experiment modes.
The finding that matters: disabling worms entirely (WormsForceOff A/B, two interleaved runs each)
saves only ~2.5% static and ~3.4% moving worker time. The sampler's "worm line
VoxelGenerator.cpp:3985 = 19.4% of LOD0" was a misattribution of inlined noise code to one PDB
line. Line-level attribution of inlined code must be confirmed by ablation before a round targets
it. That is why the worm block skip (26b3476) found nothing.
Runs: the full ledger is in PERF-SAMPLED.md. Failures: one moving wrapper hit the graceful-close
timeout and was rerun; the first offline-symboliser commandlet hit the DDC no-writable-nodes fatal
(crash folder UECC-...CE75ACD5, 08:01) and was retried with the writable Saved\DDC.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TaFdXhTdYMkW1xrV6ApT6Y
1441 lines
136 KiB
Markdown
1441 lines
136 KiB
Markdown
# PERF-SAMPLED
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Measurement-only report for the in-process stack sampler, 2026-09-13. No generation, classifier, or field logic was optimized in this round.
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## Bottom line
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The sampler is useful: it samples registered generation workers without adding scopes to the density hot path, tags every capture with LOD, finds the planted cost, and exposes the game path's dominant work. It is not yet an acceptance-clean low-overhead instrument at the requested default interval. Static timing and worker CPU move beyond the two-run off baseline; moving worker CPU is within noise, but moving request/generation timing is not.
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The headline game result is that LOD0 is not dominated by candidate AABB rejection. It is dominated by the evaluator and its downstream tunnel/floor/core and structural work. Coarse LOD1+ samples are dominated by room-cache/player-fit/room-landing work. The profile supports the suspected swept-tunnel/core duplication, but does not isolate the parameter-copy cost.
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## Instrument and build
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- Registration is at generation-task entry/exit in VoxelWorld.cpp, not around individual samples. Disabled registration is one relaxed atomic load of the global sampler flag. Idle workers are not registered.
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- The sampler thread calls FPlatformStackWalk::CaptureThreadStackBackTrace for each active registered worker at the configured interval (default 1000 us). Raw PCs go to preallocated bounded storage; workers share no sampling lock and do no symbolization.
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- After the run, PCs are symbolized with the platform resolver and DbgHelp inline callbacks when available. Inline frames were resolved in both game runs. The final bounded store is a 131072-sample reservoir, so the long moving run is not represented by only its first capture window.
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- LOD is written beside each raw sample and is set when the generation task registers. The game switch is -voxel.SampleStacks=intervalus; the commandlet switch is -samplestacks[=intervalus]. Both write under the plugin's Saved directory.
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- The game logs show the sampler starting and stopping from the measured staged runtime. The measured runtime DLL was E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Binaries\Win64\UnrealEditor-VoxelForge.dll, SHA-256 FBC56BDD4826057A5EF6A9CB6D06694CF61C92DE077762AC05DB926779A68BA8. The staged editor DLL was E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Binaries\Win64\UnrealEditor-VoxelForgeEditor.dll, SHA-256 E55930A8D8D7C2F8EF1D8FFEE0867323044D5054752DF531D3A6DBC98FB2E9B8.
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- Build command: dotnet "E:\Program Files\Epic Games\UE_5.7\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" UnrealEditor Win64 Development "-Project=E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\HostProject.uproject" -WaitMutex -FromMsBuild -architecture=x64 -NoUBA "-Log=E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\PerfSampledBuild_Fallback.log"
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## Closure
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| Run | Capture attempts | Registered-thread samples | Retained stacks | LOD0 | LOD1+ | Resolved frames | Unknown frames | Wait-like frames | Resolved leaf |
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|---|---:|---:|---:|---:|---:|---:|---:|---:|---:|
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| Static | 193166 | 193165 | 131072 | 16057 | 115015 | 59.1492% | 40.8508% | 0.0136% | 82.5142% |
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| Moving | 251129 | 251126 | 131072 | 41467 | 89605 | 57.5231% | 42.4769% | 0.0370% | 83.9149% |
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There were zero untagged samples and zero capture failures. The sampler captured generation work rather than waits: wait-like frames were 368 static and 957 moving, or 0.2808% and 0.7301% of retained samples. Unknown frames are a real symbol-coverage limitation, not a wait problem: 40.8508% and 42.4769% of all captured frame slots were unknown, while the leaf frame still resolved for 82.5142% and 83.9149% of retained samples. Unknown is kept as an explicit top-table row.
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The static run had 7380 inline symbols and the moving run had 7833. The complete raw CSV and readable summary for the headline runs are:
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- E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSamples_game_18392.csv
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- E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSummary_game_18392.txt
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- E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSamples_game_13844.csv
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- E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSummary_game_13844.txt
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## Game overhead
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The off runs are the noise estimate. Worker generation seconds are the sum of generation time recorded by workers, not wall-clock time.
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| Path | Run | Sampler | Request p50 | Request p95 | Generation p50 | Generation p95 | Worker generation seconds | Applied tiles | Visible tiles | Triangles | Obsolete |
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|---|---|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|
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| Static | GameStaticOffA_20260913 | off | 0.108582 | 0.171829 | 0.076228 | 0.122883 | 184.994019 | 841 | 447 | 669834 | 0 |
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| Static | GameStaticOffB_20260913 | off | 0.110888 | 0.179788 | 0.077364 | 0.128214 | 185.959906 | 841 | 447 | 669834 | 0 |
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| Static | GameStaticOnFinal2_20260913 | 1 ms | 0.112669 | 0.188827 | 0.079557 | 0.130637 | 193.721335 | 841 | 447 | 669834 | 0 |
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| Moving | GameMovingOffA_20260913 | off | 0.105508 | 0.191523 | 0.074358 | 0.126597 | 256.549700 | 2219 | 949 | 1862188 | 1 |
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| Moving | GameMovingOffB_20260913 | off | 0.106318 | 0.194674 | 0.074501 | 0.127767 | 256.792375 | 2216 | 946 | 1860284 | 2 |
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| Moving | GameMovingOnFinal2_20260913 | 1 ms | 0.108368 | 0.201022 | 0.078347 | 0.132525 | 256.742287 | 2199 | 930 | 1853788 | 4 |
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Static off-run noise was 4.64% for request p95, 1.49% for generation p50, 4.34% for generation p95, and 0.52% for worker generation seconds. Against the mean of the two off runs, sampler-on static was +2.67% request p50, +7.41% request p95, +3.60% generation p50, +4.06% generation p95, and +4.71% worker generation seconds. This fails the requested within-noise test for static.
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Moving off-run noise was 1.64% for request p95, 0.19% for generation p50, 0.92% for generation p95, and 0.095% for worker generation seconds. Against the off mean, sampler-on moving was +2.32% request p50, +4.10% request p95, +5.26% generation p50, +4.20% generation p95, and +0.03% worker generation seconds. Moving worker CPU passes the noise check; request and generation timing do not. Therefore small (<5%) game-path differences should not be treated as reliable until the sampling overhead is reduced or calibrated.
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## Field and tile/triangle comparison
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Static on/off is exact at the game output level measured here: 841 applied tiles, 447 visible tiles, and 669834 triangles in both off runs and the sampler-on run. The sampler has no field writes and classifier mode was the default 0 in every game run; no classifier was enabled.
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The moving comparison is a finite 25-second streaming window, so applied work is schedule-sensitive even with the sampler off: the two off runs are already 2219/2216 applied tiles and 1/2 obsolete tile aborts. The on run is 2199 applied, 930 visible, 1853788 triangles, and 4 obsolete aborts. This is not evidence of a sampler-induced field mutation; it is evidence that the moving window did not finish the same tile frontier. The implementation remains deterministic for the same build and seed; any classifier used in a future run must remain outside sampler-controlled state and must be field-preserving.
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## Static game profile (GameStaticOnFinal2_20260913)
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Percentages are relative to the retained non-empty-stack samples in that subgroup. Inclusive rows count a function once per sample; they are intentionally not additive.
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### All registered generation samples
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#### Exclusive functions (leaf)
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| # | Samples | % | Label | Function | Source |
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|---:|---:|---:|---|---|---|
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| 1 | 22919 | 17.4858 | unknown | <unknown> | unknown |
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| 2 | 19415 | 14.8125 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
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| 3 | 10059 | 7.6744 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
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| 4 | 7519 | 5.7365 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
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| 5 | 6377 | 4.8653 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
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| 6 | 4228 | 3.2257 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2515 |
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| 7 | 4104 | 3.1311 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
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| 8 | 4048 | 3.0884 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
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| 9 | 3725 | 2.8419 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2086 |
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| 10 | 3565 | 2.7199 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
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| 11 | 3522 | 2.6871 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:169 |
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| 12 | 2475 | 1.8883 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
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| 13 | 1827 | 1.3939 | plugin | [Inline Frame] VoxelHash::Mix() | Plugin/Public/VoxelCaveMorphology.h:215 |
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| 14 | 1771 | 1.3512 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2216 |
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| 15 | 1646 | 1.2558 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
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| 16 | 1271 | 0.9697 | plugin | `VoxelCaveMorphology::BuildChunkCache'::`2'::<lambda_7>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5045 |
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| 17 | 1263 | 0.9636 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:471 |
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| 18 | 1220 | 0.9308 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1656 |
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| 19 | 1024 | 0.7812 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
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| 20 | 952 | 0.7263 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
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| 21 | 897 | 0.6844 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:111 |
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| 22 | 817 | 0.6233 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
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| 23 | 758 | 0.5783 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5165 |
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| 24 | 742 | 0.5661 | plugin | [Inline Frame] ?A0x7db52731::VF_GetFloorReliefBound() | Plugin/Private/VoxelCaveMorphology.cpp:296 |
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| 25 | 725 | 0.5531 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
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| 26 | 684 | 0.5219 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6298 |
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| 27 | 640 | 0.4883 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
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| 28 | 633 | 0.4829 | plugin | [Inline Frame] `anonymous-namespace'::VF_FindPlayerFitPointForRoom::__l2::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:2629 |
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| 29 | 602 | 0.4593 | engine | [Inline Frame] TArray<FBuildRoom,TSizedInlineAllocator<64,32,TSizedDefaultAllocator<32> > >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
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| 30 | 589 | 0.4494 | engine | [Inline Frame] UE::Math::TVector<double>::DistSquared() | Engine/Runtime/Core/Public/Math/Vector.h:2480 |
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#### Inclusive functions (once per sample)
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| # | Samples | % | Label | Function | Source |
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|---:|---:|---:|---|---|---|
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| 1 | 131072 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
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| 2 | 131072 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
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| 3 | 131072 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
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| 4 | 131072 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
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| 5 | 131072 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
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| 6 | 131072 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
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| 7 | 131072 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
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| 8 | 131072 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
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| 9 | 131072 | 100.0000 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
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| 10 | 131029 | 99.9672 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:64 |
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| 11 | 130502 | 99.5651 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1587 |
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| 12 | 118433 | 90.3572 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2800 |
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| 13 | 104250 | 79.5364 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5276 |
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| 14 | 96145 | 73.3528 | plugin | [Inline Frame] VoxelCaveMorphology::BuildChunkCache::__l2::<lambda_9>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5153 |
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| 15 | 96139 | 73.3482 | plugin | `anonymous namespace'::VF_FindPlayerFitPointForRoom() | Plugin/Private/VoxelCaveMorphology.cpp:2687 |
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| 16 | 95273 | 72.6875 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2217 |
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| 17 | 68853 | 52.5307 | engine | [Inline Frame] UE::Core::Private::Function::TFunctionRefBase<UE::Core::Private::Function::FFunctionRefStoragePolicy,float __cdecl(float,float,float)>::operator()() | Engine/Runtime/Core/Public/Templates/Function.h:414 |
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| 18 | 68717 | 52.4269 | engine | UE::Core::Private::Function::TFunctionRefCaller<``anonymous namespace'::VF_FindPlayerFitPointForRoom'::`2'::<lambda_1> const ,float,float,float,float>::Call() | Engine/Runtime/Core/Public/Templates/Function.h:298 |
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| 19 | 67989 | 51.8715 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2512 |
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| 20 | 50851 | 38.7962 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2387 |
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| 21 | 41573 | 31.7177 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:115 |
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| 22 | 20551 | 15.6792 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2039 |
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| 23 | 19415 | 14.8125 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
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| 24 | 11934 | 9.1049 | engine | UE::Core::Private::ReallocGrow1_DoAlloc_Tiny<3,TSizedHeapAllocator<32,FMemory>::ForAnyElementType>() | Engine/Runtime/Core/Public/Containers/Array.h:463 |
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| 25 | 10059 | 7.6744 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
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| 26 | 6377 | 4.8653 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
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| 27 | 4104 | 3.1311 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
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| 28 | 4048 | 3.0884 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
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| 29 | 3753 | 2.8633 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:169 |
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| 30 | 3710 | 2.8305 | plugin | UVoxelStrateManager::ApplyPassageStructuralPostsMC() | Plugin/Private/VoxelStrateManager.cpp:2585 |
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#### Exclusive source lines (leaf source)
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| # | Samples | % | Label | Function | Source |
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|---:|---:|---:|---|---|---|
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| 1 | 22950 | 17.5095 | unknown | FSurfaceColumn::FSurfaceColumn() | unknown |
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| 2 | 6377 | 4.8653 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
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| 3 | 4398 | 3.3554 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
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| 4 | 4248 | 3.2410 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:83 |
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| 5 | 3973 | 3.0312 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
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| 6 | 3597 | 2.7443 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:82 |
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| 7 | 3464 | 2.6428 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
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| 8 | 3314 | 2.5284 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:80 |
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| 9 | 3092 | 2.3590 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
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| 10 | 2643 | 2.0164 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
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| 11 | 2594 | 1.9791 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:58 |
|
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| 12 | 2474 | 1.8875 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
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| 13 | 2344 | 1.7883 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:79 |
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| 14 | 2300 | 1.7548 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
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| 15 | 2036 | 1.5533 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
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| 16 | 1852 | 1.4130 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2377 |
|
||
| 17 | 1753 | 1.3374 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
|
||
| 18 | 1702 | 1.2985 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 19 | 1701 | 1.2978 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:57 |
|
||
| 20 | 1536 | 1.1719 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 21 | 1489 | 1.1360 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 22 | 1486 | 1.1337 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 23 | 1485 | 1.1330 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:84 |
|
||
| 24 | 1087 | 0.8293 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2509 |
|
||
| 25 | 1024 | 0.7812 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 26 | 982 | 0.7492 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1995 |
|
||
| 27 | 952 | 0.7263 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 28 | 817 | 0.6233 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 29 | 725 | 0.5531 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
|
||
| 30 | 706 | 0.5386 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2644 |
|
||
|
||
### LOD0 (floor)
|
||
|
||
#### Exclusive functions (leaf)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 2079 | 12.9476 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 2 | 1870 | 11.6460 | unknown | <unknown> | unknown |
|
||
| 3 | 791 | 4.9262 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:471 |
|
||
| 4 | 705 | 4.3906 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:552 |
|
||
| 5 | 696 | 4.3346 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1656 |
|
||
| 6 | 561 | 3.4938 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:169 |
|
||
| 7 | 547 | 3.4066 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 8 | 417 | 2.5970 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6298 |
|
||
| 9 | 406 | 2.5285 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 10 | 291 | 1.8123 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 11 | 246 | 1.5320 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:68 |
|
||
| 12 | 244 | 1.5196 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4394 |
|
||
| 13 | 239 | 1.4884 | engine | [Inline Frame] UE::Math::TVector2<double>::SizeSquared() | Engine/Runtime/Core/Public/Math/Vector2D.h:1119 |
|
||
| 14 | 236 | 1.4698 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6192 |
|
||
| 15 | 229 | 1.4262 | plugin | [Inline Frame] ?A0x7db52731::VF_ProjectTunnelSegmentXY() | Plugin/Private/VoxelCaveMorphology.cpp:950 |
|
||
| 16 | 209 | 1.3016 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnelChain() | Plugin/Private/VoxelCaveMorphology.cpp:982 |
|
||
| 17 | 205 | 1.2767 | engine | [Inline Frame] TArray<UE::Math::TVector<double>,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 18 | 194 | 1.2082 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::{ctor}() | Plugin/Public/VoxelDensityProfile.h:393 |
|
||
| 19 | 188 | 1.1708 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1058 |
|
||
| 20 | 181 | 1.1272 | plugin | UVoxelStrateManager::EvaluateModifierSDF() | Plugin/Private/VoxelStrateManager.cpp:2277 |
|
||
| 21 | 159 | 0.9902 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 22 | 154 | 0.9591 | plugin | UVoxelStrateManager::ApplyPassageStructuralPostsMC() | Plugin/Private/VoxelStrateManager.cpp:2574 |
|
||
| 23 | 151 | 0.9404 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::End() | Plugin/Private/VoxelDensityProfile.cpp:975 |
|
||
| 24 | 142 | 0.8843 | plugin | [Inline Frame] VoxelPassageGeometry::ProjectWalkableTunnelFloor() | Plugin/Public/VoxelPassageGeometry.h:327 |
|
||
| 25 | 138 | 0.8594 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:969 |
|
||
| 26 | 135 | 0.8408 | engine | [Inline Frame] UE4::SSE::FloorToInt32() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h:90 |
|
||
| 27 | 132 | 0.8221 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
| 28 | 126 | 0.7847 | plugin | UVoxelStrateManager::UsesOperatorStackForChunk() | Plugin/Private/VoxelStrateManager.cpp:4932 |
|
||
| 29 | 123 | 0.7660 | plugin | UVoxelStrateManager::ApplyPassageLandingFloorMC() | Plugin/Private/VoxelStrateManager.cpp:2472 |
|
||
| 30 | 122 | 0.7598 | plugin | ApplyDisturbances() | Plugin/Private/VoxelGenerator.cpp:533 |
|
||
|
||
#### Inclusive functions (once per sample)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 16057 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
|
||
| 2 | 16057 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
|
||
| 3 | 16057 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
|
||
| 4 | 16057 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
|
||
| 5 | 16057 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
|
||
| 6 | 16057 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
|
||
| 7 | 16057 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
|
||
| 8 | 16057 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
|
||
| 9 | 16057 | 100.0000 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
|
||
| 10 | 16036 | 99.8692 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:64 |
|
||
| 11 | 15732 | 97.9760 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1587 |
|
||
| 12 | 8893 | 55.3839 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 13 | 2323 | 14.4672 | plugin | UVoxelStrateManager::ApplyPassageStructuralPostsMC() | Plugin/Private/VoxelStrateManager.cpp:2585 |
|
||
| 14 | 2259 | 14.0686 | plugin | UVoxelStrateManager::ApplyPassageCarvingOnly() | Plugin/Private/VoxelStrateManager.cpp:2373 |
|
||
| 15 | 2226 | 13.8631 | plugin | [Inline Frame] VF_ApplyPassageCarving() | Plugin/Public/VoxelDensityPrimitives.h:75 |
|
||
| 16 | 2225 | 13.8569 | plugin | UVoxelStrateManager::EvaluateModifierSDF() | Plugin/Private/VoxelStrateManager.cpp:2259 |
|
||
| 17 | 1990 | 12.3933 | plugin | VoxelCaveMorphology::EvaluateTunnelCoreWorld() | Plugin/Private/VoxelCaveMorphology.cpp:6397 |
|
||
| 18 | 1983 | 12.3498 | plugin | VoxelCaveMorphology::EvaluateSDFCached() | Plugin/Private/VoxelCaveMorphology.cpp:6222 |
|
||
| 19 | 1899 | 11.8266 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6345 |
|
||
| 20 | 1856 | 11.5588 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnel() | Plugin/Private/VoxelCaveMorphology.cpp:1149 |
|
||
| 21 | 1832 | 11.4094 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:470 |
|
||
| 22 | 1765 | 10.9921 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnelChain() | Plugin/Private/VoxelCaveMorphology.cpp:1067 |
|
||
| 23 | 1594 | 9.9271 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6214 |
|
||
| 24 | 1210 | 7.5357 | plugin | [Inline Frame] VF_IsWalkableTunnelAir() | Plugin/Private/VoxelStrateManager.cpp:714 |
|
||
| 25 | 1197 | 7.4547 | plugin | `anonymous namespace'::VF_ProjectPassageFloor() | Plugin/Private/VoxelStrateManager.cpp:550 |
|
||
| 26 | 886 | 5.5178 | plugin | [Inline Frame] VoxelSDF::TaperedCapsule() | Plugin/Public/VoxelCaveMorphology.h:149 |
|
||
| 27 | 770 | 4.7954 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 28 | 757 | 4.7145 | plugin | UVoxelStrateManager::ApplyPassageNativeFloorMC() | Plugin/Private/VoxelStrateManager.cpp:2658 |
|
||
| 29 | 732 | 4.5588 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4394 |
|
||
| 30 | 705 | 4.3906 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:552 |
|
||
|
||
#### Exclusive source lines (leaf source)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 1871 | 11.6522 | unknown | FSurfaceColumn::FSurfaceColumn() | unknown |
|
||
| 2 | 727 | 4.5276 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 3 | 666 | 4.1477 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 4 | 547 | 3.4066 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 5 | 482 | 3.0018 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 6 | 417 | 2.5970 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 7 | 406 | 2.5285 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 8 | 399 | 2.4849 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2644 |
|
||
| 9 | 354 | 2.2046 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2652 |
|
||
| 10 | 239 | 1.4884 | engine | [Inline Frame] UE::Math::TVector2<double>::SizeSquared() | Engine/Runtime/Core/Public/Math/Vector2D.h:1119 |
|
||
| 11 | 215 | 1.3390 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3652 |
|
||
| 12 | 186 | 1.1584 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6313 |
|
||
| 13 | 177 | 1.1023 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::{ctor}() | Plugin/Public/VoxelDensityProfile.h:393 |
|
||
| 14 | 173 | 1.0774 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::End() | Plugin/Private/VoxelDensityProfile.cpp:975 |
|
||
| 15 | 163 | 1.0151 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6192 |
|
||
| 16 | 158 | 0.9840 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3615 |
|
||
| 17 | 157 | 0.9778 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:471 |
|
||
| 18 | 135 | 0.8408 | engine | [Inline Frame] UE4::SSE::FloorToInt32() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h:90 |
|
||
| 19 | 119 | 0.7411 | engine | [Inline Frame] UE::Math::TVector<double>::operator*() | Engine/Runtime/Core/Public/Math/Vector.h:316 |
|
||
| 20 | 109 | 0.6788 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
| 21 | 104 | 0.6477 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4394 |
|
||
| 22 | 104 | 0.6477 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:62 |
|
||
| 23 | 98 | 0.6103 | engine | [Inline Frame] UE::Math::TVector<double>::DistSquared() | Engine/Runtime/Core/Public/Math/Vector.h:2480 |
|
||
| 24 | 90 | 0.5605 | engine | [Inline Frame] UE::Math::TVector<double>::operator-() | Engine/Runtime/Core/Public/Math/Vector.h:1573 |
|
||
| 25 | 90 | 0.5605 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1058 |
|
||
| 26 | 89 | 0.5543 | engine | [Inline Frame] FMath::Square() | Engine/Runtime/Core/Public/Math/UnrealMathUtility.h:580 |
|
||
| 27 | 87 | 0.5418 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:969 |
|
||
| 28 | 87 | 0.5418 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:452 |
|
||
| 29 | 86 | 0.5356 | plugin | [Inline Frame] ?A0x7db52731::VF_ProjectTunnelSegmentXY() | Plugin/Private/VoxelCaveMorphology.cpp:955 |
|
||
| 30 | 81 | 0.5045 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4411 |
|
||
|
||
### LOD1+ (coarse/background)
|
||
|
||
#### Exclusive functions (leaf)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 21049 | 18.3011 | unknown | <unknown> | unknown |
|
||
| 2 | 19342 | 16.8169 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 3 | 10021 | 8.7128 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 4 | 7486 | 6.5087 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
|
||
| 5 | 6355 | 5.5254 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 6 | 4217 | 3.6665 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2587 |
|
||
| 7 | 4090 | 3.5561 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 8 | 3704 | 3.2204 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2086 |
|
||
| 9 | 3343 | 2.9066 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 10 | 2961 | 2.5744 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 11 | 2469 | 2.1467 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 12 | 1802 | 1.5668 | plugin | [Inline Frame] VoxelHash::Mix() | Plugin/Public/VoxelCaveMorphology.h:217 |
|
||
| 13 | 1755 | 1.5259 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2221 |
|
||
| 14 | 1639 | 1.4250 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 15 | 1486 | 1.2920 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2652 |
|
||
| 16 | 1263 | 1.0981 | plugin | `VoxelCaveMorphology::BuildChunkCache'::`2'::<lambda_7>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5045 |
|
||
| 17 | 948 | 0.8242 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 18 | 893 | 0.7764 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:111 |
|
||
| 19 | 757 | 0.6582 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5165 |
|
||
| 20 | 716 | 0.6225 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
|
||
| 21 | 678 | 0.5895 | plugin | [Inline Frame] ?A0x7db52731::VF_GetFloorReliefBound() | Plugin/Private/VoxelCaveMorphology.cpp:296 |
|
||
| 22 | 631 | 0.5486 | plugin | [Inline Frame] `anonymous-namespace'::VF_FindPlayerFitPointForRoom::__l2::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:2629 |
|
||
| 23 | 599 | 0.5208 | engine | [Inline Frame] TArray<FBuildRoom,TSizedInlineAllocator<64,32,TSizedDefaultAllocator<32> > >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 24 | 524 | 0.4556 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:2078 |
|
||
| 25 | 508 | 0.4417 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
| 26 | 499 | 0.4339 | plugin | [Inline Frame] VoxelHash::SeedOffset() | Plugin/Public/VoxelCaveMorphology.h:257 |
|
||
| 27 | 491 | 0.4269 | engine | [Inline Frame] UE::Math::TVector<double>::DistSquared() | Engine/Runtime/Core/Public/Math/Vector.h:2480 |
|
||
| 28 | 477 | 0.4147 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 29 | 472 | 0.4104 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:461 |
|
||
| 30 | 463 | 0.4026 | engine | [Inline Frame] FMicrosoftPlatformMathBase::IsFinite() | Engine/Runtime/Core/Public/Microsoft/MicrosoftPlatformMath.h:17 |
|
||
|
||
#### Inclusive functions (once per sample)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 115015 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
|
||
| 2 | 115015 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
|
||
| 3 | 115015 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
|
||
| 4 | 115015 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
|
||
| 5 | 115015 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
|
||
| 6 | 115015 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
|
||
| 7 | 115015 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
|
||
| 8 | 115015 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
|
||
| 9 | 115015 | 100.0000 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
|
||
| 10 | 114993 | 99.9809 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 11 | 114770 | 99.7870 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:2073 |
|
||
| 12 | 109540 | 95.2398 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2800 |
|
||
| 13 | 103850 | 90.2926 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5276 |
|
||
| 14 | 95772 | 83.2691 | plugin | [Inline Frame] VoxelCaveMorphology::BuildChunkCache::__l2::<lambda_9>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5153 |
|
||
| 15 | 95766 | 83.2639 | plugin | `anonymous namespace'::VF_FindPlayerFitPointForRoom() | Plugin/Private/VoxelCaveMorphology.cpp:2687 |
|
||
| 16 | 94908 | 82.5179 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2217 |
|
||
| 17 | 68607 | 59.6505 | engine | [Inline Frame] UE::Core::Private::Function::TFunctionRefBase<UE::Core::Private::Function::FFunctionRefStoragePolicy,float __cdecl(float,float,float)>::operator()() | Engine/Runtime/Core/Public/Templates/Function.h:414 |
|
||
| 18 | 68472 | 59.5331 | engine | UE::Core::Private::Function::TFunctionRefCaller<``anonymous namespace'::VF_FindPlayerFitPointForRoom'::`2'::<lambda_1> const ,float,float,float,float>::Call() | Engine/Runtime/Core/Public/Templates/Function.h:298 |
|
||
| 19 | 67746 | 58.9019 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2512 |
|
||
| 20 | 50654 | 44.0412 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2387 |
|
||
| 21 | 41417 | 36.0101 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:115 |
|
||
| 22 | 20462 | 17.7907 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2039 |
|
||
| 23 | 19342 | 16.8169 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 24 | 11885 | 10.3334 | engine | UE::Core::Private::ReallocGrow1_DoAlloc_Tiny<3,TSizedHeapAllocator<32,FMemory>::ForAnyElementType>() | Engine/Runtime/Core/Public/Containers/Array.h:463 |
|
||
| 25 | 10021 | 8.7128 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 26 | 6355 | 5.5254 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 27 | 4090 | 3.5561 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 28 | 3343 | 2.9066 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 29 | 3207 | 2.7883 | plugin | [Inline Frame] VoxelSDF::SmoothMax() | Plugin/Public/VoxelCaveMorphology.h:179 |
|
||
| 30 | 3178 | 2.7631 | plugin | [Inline Frame] VoxelSDF::Ellipsoid() | Plugin/Public/VoxelCaveMorphology.h:96 |
|
||
|
||
#### Exclusive source lines (leaf source)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 21079 | 18.3272 | unknown | <unknown> | unknown |
|
||
| 2 | 6355 | 5.5254 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 3 | 4381 | 3.8091 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 4 | 4230 | 3.6778 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:83 |
|
||
| 5 | 3584 | 3.1161 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:82 |
|
||
| 6 | 3448 | 2.9979 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 7 | 3307 | 2.8753 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 8 | 3305 | 2.8735 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:80 |
|
||
| 9 | 2629 | 2.2858 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
|
||
| 10 | 2610 | 2.2693 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 11 | 2588 | 2.2501 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:58 |
|
||
| 12 | 2465 | 2.1432 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
|
||
| 13 | 2336 | 2.0310 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:79 |
|
||
| 14 | 2296 | 1.9963 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
|
||
| 15 | 1846 | 1.6050 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2377 |
|
||
| 16 | 1747 | 1.5189 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
|
||
| 17 | 1696 | 1.4746 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 18 | 1689 | 1.4685 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:57 |
|
||
| 19 | 1528 | 1.3285 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 20 | 1486 | 1.2920 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 21 | 1481 | 1.2877 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 22 | 1477 | 1.2842 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:84 |
|
||
| 23 | 1309 | 1.1381 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 24 | 1084 | 0.9425 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2509 |
|
||
| 25 | 979 | 0.8512 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1995 |
|
||
| 26 | 948 | 0.8242 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 27 | 716 | 0.6225 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
|
||
| 28 | 631 | 0.5486 | plugin | [Inline Frame] `anonymous-namespace'::VF_FindPlayerFitPointForRoom::__l2::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:2629 |
|
||
| 29 | 617 | 0.5365 | plugin | [Inline Frame] VoxelHash::Mix() | Plugin/Public/VoxelCaveMorphology.h:215 |
|
||
| 30 | 610 | 0.5304 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2051 |
|
||
|
||
## Moving game profile (GameMovingOnFinal2_20260913)
|
||
|
||
Percentages are relative to the retained non-empty-stack samples in that subgroup. Inclusive rows count a function once per sample; they are intentionally not additive.
|
||
|
||
### All registered generation samples
|
||
|
||
#### Exclusive functions (leaf)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 21083 | 16.0851 | unknown | <unknown> | unknown |
|
||
| 2 | 13476 | 10.2814 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 3 | 8432 | 6.4331 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 4 | 7150 | 5.4550 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 5 | 5327 | 4.0642 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
|
||
| 6 | 4500 | 3.4332 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 7 | 4246 | 3.2394 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 8 | 3562 | 2.7176 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 9 | 2987 | 2.2789 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 10 | 2944 | 2.2461 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2509 |
|
||
| 11 | 2684 | 2.0477 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1673 |
|
||
| 12 | 2644 | 2.0172 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 13 | 2211 | 1.6869 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:452 |
|
||
| 14 | 1964 | 1.4984 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 15 | 1845 | 1.4076 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6313 |
|
||
| 16 | 1668 | 1.2726 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 17 | 1373 | 1.0475 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 18 | 1360 | 1.0376 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6214 |
|
||
| 19 | 1271 | 0.9697 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:68 |
|
||
| 20 | 1251 | 0.9544 | plugin | [Inline Frame] VoxelHash::Mix() | Plugin/Public/VoxelCaveMorphology.h:215 |
|
||
| 21 | 1241 | 0.9468 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2207 |
|
||
| 22 | 1150 | 0.8774 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 23 | 994 | 0.7584 | plugin | `VoxelCaveMorphology::BuildChunkCache'::`2'::<lambda_7>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5047 |
|
||
| 24 | 921 | 0.7027 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 25 | 883 | 0.6737 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnelChain() | Plugin/Private/VoxelCaveMorphology.cpp:971 |
|
||
| 26 | 813 | 0.6203 | plugin | [Inline Frame] ?A0x7db52731::VF_ProjectTunnelSegmentXY() | Plugin/Private/VoxelCaveMorphology.cpp:950 |
|
||
| 27 | 757 | 0.5775 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1058 |
|
||
| 28 | 745 | 0.5684 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:969 |
|
||
| 29 | 731 | 0.5577 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 30 | 703 | 0.5363 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
|
||
#### Inclusive functions (once per sample)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 131072 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
|
||
| 2 | 131072 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
|
||
| 3 | 131072 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
|
||
| 4 | 131072 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
|
||
| 5 | 131072 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
|
||
| 6 | 131072 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
|
||
| 7 | 131072 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
|
||
| 8 | 131072 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
|
||
| 9 | 131071 | 99.9992 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
|
||
| 10 | 130985 | 99.9336 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 11 | 129786 | 99.0189 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:2449 |
|
||
| 12 | 105813 | 80.7289 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2800 |
|
||
| 13 | 73739 | 56.2584 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5276 |
|
||
| 14 | 67864 | 51.7761 | plugin | [Inline Frame] VoxelCaveMorphology::BuildChunkCache::__l2::<lambda_9>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5153 |
|
||
| 15 | 67861 | 51.7738 | plugin | `anonymous namespace'::VF_FindPlayerFitPointForRoom() | Plugin/Private/VoxelCaveMorphology.cpp:2687 |
|
||
| 16 | 67251 | 51.3084 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2217 |
|
||
| 17 | 48451 | 36.9652 | engine | [Inline Frame] UE::Core::Private::Function::TFunctionRefBase<UE::Core::Private::Function::FFunctionRefStoragePolicy,float __cdecl(float,float,float)>::operator()() | Engine/Runtime/Core/Public/Templates/Function.h:414 |
|
||
| 18 | 48320 | 36.8652 | engine | UE::Core::Private::Function::TFunctionRefCaller<``anonymous namespace'::VF_FindPlayerFitPointForRoom'::`2'::<lambda_1> const ,float,float,float,float>::Call() | Engine/Runtime/Core/Public/Templates/Function.h:298 |
|
||
| 19 | 47804 | 36.4716 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2512 |
|
||
| 20 | 35692 | 27.2308 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2387 |
|
||
| 21 | 29215 | 22.2893 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:100 |
|
||
| 22 | 14512 | 11.0718 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2039 |
|
||
| 23 | 13476 | 10.2814 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 24 | 8855 | 6.7558 | plugin | VoxelCaveMorphology::EvaluateSDFCached() | Plugin/Private/VoxelCaveMorphology.cpp:6222 |
|
||
| 25 | 8494 | 6.4804 | engine | UE::Core::Private::ReallocGrow1_DoAlloc_Tiny<3,TSizedHeapAllocator<32,FMemory>::ForAnyElementType>() | Engine/Runtime/Core/Public/Containers/Array.h:463 |
|
||
| 26 | 7483 | 5.7091 | plugin | VoxelCaveMorphology::EvaluateTunnelCoreWorld() | Plugin/Private/VoxelCaveMorphology.cpp:6397 |
|
||
| 27 | 7217 | 5.5061 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6390 |
|
||
| 28 | 7156 | 5.4596 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6214 |
|
||
| 29 | 7152 | 5.4565 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnel() | Plugin/Private/VoxelCaveMorphology.cpp:1149 |
|
||
| 30 | 7150 | 5.4550 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
|
||
#### Exclusive source lines (leaf source)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 21101 | 16.0988 | unknown | <unknown> | unknown |
|
||
| 2 | 4500 | 3.4332 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 3 | 4103 | 3.1303 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 4 | 3252 | 2.4811 | engine | [Inline Frame] TArray<FBuildRoom,TSizedInlineAllocator<64,32,TSizedDefaultAllocator<32> > >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 5 | 3098 | 2.3636 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 6 | 3004 | 2.2919 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 7 | 2865 | 2.1858 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:83 |
|
||
| 8 | 2531 | 1.9310 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:82 |
|
||
| 9 | 2503 | 1.9096 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 10 | 2422 | 1.8478 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:80 |
|
||
| 11 | 1964 | 1.4984 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 12 | 1867 | 1.4244 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
|
||
| 13 | 1821 | 1.3893 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
|
||
| 14 | 1817 | 1.3863 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:58 |
|
||
| 15 | 1714 | 1.3077 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2644 |
|
||
| 16 | 1705 | 1.3008 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 17 | 1612 | 1.2299 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
|
||
| 18 | 1603 | 1.2230 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:79 |
|
||
| 19 | 1584 | 1.2085 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2652 |
|
||
| 20 | 1373 | 1.0475 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 21 | 1295 | 0.9880 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2377 |
|
||
| 22 | 1218 | 0.9293 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:57 |
|
||
| 23 | 1216 | 0.9277 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 24 | 1214 | 0.9262 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
|
||
| 25 | 1063 | 0.8110 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 26 | 1043 | 0.7957 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 27 | 1025 | 0.7820 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:84 |
|
||
| 28 | 1018 | 0.7767 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 29 | 951 | 0.7256 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3652 |
|
||
| 30 | 943 | 0.7195 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6192 |
|
||
|
||
### LOD0 (floor)
|
||
|
||
#### Exclusive functions (leaf)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 5755 | 13.8785 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 2 | 5003 | 12.0650 | unknown | <unknown> | unknown |
|
||
| 3 | 1859 | 4.4831 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1771 |
|
||
| 4 | 1589 | 3.8320 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 5 | 1554 | 3.7476 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:466 |
|
||
| 6 | 1372 | 3.3087 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 7 | 1319 | 3.1808 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6313 |
|
||
| 8 | 1281 | 3.0892 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 9 | 974 | 2.3489 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6214 |
|
||
| 10 | 906 | 2.1849 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:71 |
|
||
| 11 | 891 | 2.1487 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 12 | 668 | 1.6109 | engine | [Inline Frame] TArray<float,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 13 | 654 | 1.5772 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnelChain() | Plugin/Private/VoxelCaveMorphology.cpp:971 |
|
||
| 14 | 600 | 1.4469 | plugin | [Inline Frame] ?A0x7db52731::VF_ProjectTunnelSegmentXY() | Plugin/Private/VoxelCaveMorphology.cpp:950 |
|
||
| 15 | 541 | 1.3047 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1056 |
|
||
| 16 | 516 | 1.2444 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4415 |
|
||
| 17 | 486 | 1.1720 | engine | [Inline Frame] UE::Math::TVector2<double>::SizeSquared() | Engine/Runtime/Core/Public/Math/Vector2D.h:1119 |
|
||
| 18 | 479 | 1.1551 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:969 |
|
||
| 19 | 468 | 1.1286 | engine | [Inline Frame] TArray<UE::Math::TVector<double>,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 20 | 460 | 1.1093 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::{ctor}() | Plugin/Public/VoxelDensityProfile.h:393 |
|
||
| 21 | 407 | 0.9815 | plugin | UVoxelStrateManager::EvaluateModifierSDF() | Plugin/Private/VoxelStrateManager.cpp:2277 |
|
||
| 22 | 406 | 0.9791 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 23 | 397 | 0.9574 | plugin | ApplyDisturbances() | Plugin/Private/VoxelGenerator.cpp:533 |
|
||
| 24 | 385 | 0.9284 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::End() | Plugin/Private/VoxelDensityProfile.cpp:975 |
|
||
| 25 | 361 | 0.8706 | plugin | UVoxelStrateManager::ApplyPassageStructuralPostsMC() | Plugin/Private/VoxelStrateManager.cpp:2521 |
|
||
| 26 | 328 | 0.7910 | plugin | `anonymous namespace'::VF_GetNearbyPassages() | Plugin/Private/VoxelStrateManager.cpp:246 |
|
||
| 27 | 327 | 0.7886 | engine | [Inline Frame] UE4::SSE::FloorToInt32() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h:90 |
|
||
| 28 | 320 | 0.7717 | plugin | UVoxelStrateManager::UsesOperatorStackForChunk() | Plugin/Private/VoxelStrateManager.cpp:4932 |
|
||
| 29 | 313 | 0.7548 | engine | [Inline Frame] TArray<FCachedTunnel,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 30 | 309 | 0.7452 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6060 |
|
||
|
||
#### Inclusive functions (once per sample)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 41467 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
|
||
| 2 | 41467 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
|
||
| 3 | 41467 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
|
||
| 4 | 41467 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
|
||
| 5 | 41467 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
|
||
| 6 | 41467 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
|
||
| 7 | 41467 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
|
||
| 8 | 41467 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
|
||
| 9 | 41466 | 99.9976 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
|
||
| 10 | 41416 | 99.8770 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 11 | 40598 | 97.9044 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:2449 |
|
||
| 12 | 24328 | 58.6683 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2800 |
|
||
| 13 | 6307 | 15.2097 | plugin | VoxelCaveMorphology::EvaluateSDFCached() | Plugin/Private/VoxelCaveMorphology.cpp:6222 |
|
||
| 14 | 5363 | 12.9332 | plugin | VoxelCaveMorphology::EvaluateTunnelCoreWorld() | Plugin/Private/VoxelCaveMorphology.cpp:6397 |
|
||
| 15 | 5178 | 12.4870 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6390 |
|
||
| 16 | 5148 | 12.4147 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnel() | Plugin/Private/VoxelCaveMorphology.cpp:1149 |
|
||
| 17 | 5145 | 12.4075 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6214 |
|
||
| 18 | 4937 | 11.9059 | plugin | `anonymous namespace'::VF_EvaluateSweptTunnelChain() | Plugin/Private/VoxelCaveMorphology.cpp:992 |
|
||
| 19 | 4710 | 11.3584 | plugin | UVoxelStrateManager::ApplyPassageStructuralPostsMC() | Plugin/Private/VoxelStrateManager.cpp:2574 |
|
||
| 20 | 4663 | 11.2451 | plugin | UVoxelStrateManager::ApplyPassageCarvingOnly() | Plugin/Private/VoxelStrateManager.cpp:2373 |
|
||
| 21 | 4561 | 10.9991 | plugin | [Inline Frame] VF_ApplyPassageCarving() | Plugin/Public/VoxelDensityPrimitives.h:75 |
|
||
| 22 | 4556 | 10.9870 | plugin | UVoxelStrateManager::EvaluateModifierSDF() | Plugin/Private/VoxelStrateManager.cpp:2234 |
|
||
| 23 | 3711 | 8.9493 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:466 |
|
||
| 24 | 2459 | 5.9300 | plugin | [Inline Frame] VF_IsWalkableTunnelAir() | Plugin/Private/VoxelStrateManager.cpp:714 |
|
||
| 25 | 2441 | 5.8866 | plugin | `anonymous namespace'::VF_ProjectPassageFloor() | Plugin/Private/VoxelStrateManager.cpp:550 |
|
||
| 26 | 1994 | 4.8086 | plugin | [Inline Frame] VoxelSDF::TaperedCapsule() | Plugin/Public/VoxelCaveMorphology.h:159 |
|
||
| 27 | 1679 | 4.0490 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1058 |
|
||
| 28 | 1663 | 4.0104 | plugin | UVoxelStrateManager::ApplyPassageNativeFloorMC() | Plugin/Private/VoxelStrateManager.cpp:2658 |
|
||
| 29 | 1643 | 3.9622 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5276 |
|
||
| 30 | 1615 | 3.8947 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
|
||
#### Exclusive source lines (leaf source)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 5004 | 12.0674 | unknown | <unknown> | unknown |
|
||
| 2 | 1888 | 4.5530 | engine | [Inline Frame] TArray<FVoxelPassage,TSizedDefaultAllocator<32> >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 3 | 1489 | 3.5908 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 4 | 1372 | 3.3087 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 5 | 1150 | 2.7733 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2644 |
|
||
| 6 | 1146 | 2.7636 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 7 | 1107 | 2.6696 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 8 | 1081 | 2.6069 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2652 |
|
||
| 9 | 891 | 2.1487 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 10 | 671 | 1.6182 | plugin | `VoxelCaveMorphology::EvaluateSDFCached'::`2'::<lambda_3>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6192 |
|
||
| 11 | 646 | 1.5579 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3652 |
|
||
| 12 | 616 | 1.4855 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6313 |
|
||
| 13 | 486 | 1.1720 | engine | [Inline Frame] UE::Math::TVector2<double>::SizeSquared() | Engine/Runtime/Core/Public/Math/Vector2D.h:1119 |
|
||
| 14 | 484 | 1.1672 | plugin | VoxelDensityProfile::FScopedTimer::End() | Plugin/Private/VoxelDensityProfile.cpp:975 |
|
||
| 15 | 447 | 1.0780 | plugin | [Inline Frame] VoxelDensityProfile::FScopedTimer::{ctor}() | Plugin/Public/VoxelDensityProfile.h:393 |
|
||
| 16 | 344 | 0.8296 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:62 |
|
||
| 17 | 343 | 0.8272 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3615 |
|
||
| 18 | 327 | 0.7886 | engine | [Inline Frame] UE4::SSE::FloorToInt32() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE.h:90 |
|
||
| 19 | 327 | 0.7886 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:471 |
|
||
| 20 | 298 | 0.7186 | engine | [Inline Frame] UE::Math::TVector<double>::operator*() | Engine/Runtime/Core/Public/Math/Vector.h:316 |
|
||
| 21 | 274 | 0.6608 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:969 |
|
||
| 22 | 251 | 0.6053 | plugin | [Inline Frame] ?A0x7db52731::VF_ProjectTunnelSegmentXY() | Plugin/Private/VoxelCaveMorphology.cpp:955 |
|
||
| 23 | 240 | 0.5788 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1056 |
|
||
| 24 | 220 | 0.5305 | plugin | [Inline Frame] ?A0x7db52731::VF_DistanceSquaredToAabb() | Plugin/Private/VoxelCaveMorphology.cpp:68 |
|
||
| 25 | 218 | 0.5257 | plugin | ``anonymous namespace'::VF_EvaluateSweptTunnelChain'::`7'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:1058 |
|
||
| 26 | 217 | 0.5233 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
| 27 | 213 | 0.5137 | plugin | VF_EvaluatePassageLandingSDF() | Plugin/Private/VoxelCaveMorphology.cpp:4394 |
|
||
| 28 | 205 | 0.4944 | plugin | VoxelDensityProfile::FScopedTimer::~FScopedTimer() | Plugin/Private/VoxelDensityProfile.cpp:971 |
|
||
| 29 | 204 | 0.4920 | engine | [Inline Frame] FMath::Square() | Engine/Runtime/Core/Public/Math/UnrealMathUtility.h:580 |
|
||
| 30 | 204 | 0.4920 | engine | [Inline Frame] UE::Math::TVector<double>::operator-() | Engine/Runtime/Core/Public/Math/Vector.h:1573 |
|
||
|
||
### LOD1+ (coarse/background)
|
||
|
||
#### Exclusive functions (leaf)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 16080 | 17.9454 | unknown | <unknown> | unknown |
|
||
| 2 | 13179 | 14.7079 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 3 | 6983 | 7.7931 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
|
||
| 4 | 5204 | 5.8077 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
|
||
| 5 | 4419 | 4.9316 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 6 | 2936 | 3.2766 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
|
||
| 7 | 2863 | 3.1951 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2576 |
|
||
| 8 | 2677 | 2.9876 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:3650 |
|
||
| 9 | 2657 | 2.9652 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 10 | 2578 | 2.8771 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 11 | 2281 | 2.5456 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 12 | 1629 | 1.8180 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 13 | 1203 | 1.3426 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2207 |
|
||
| 14 | 1196 | 1.3347 | plugin | [Inline Frame] VoxelHash::Mix() | Plugin/Public/VoxelCaveMorphology.h:217 |
|
||
| 15 | 1123 | 1.2533 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 16 | 980 | 1.0937 | plugin | `VoxelCaveMorphology::BuildChunkCache'::`2'::<lambda_7>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5047 |
|
||
| 17 | 825 | 0.9207 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:1673 |
|
||
| 18 | 711 | 0.7935 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 19 | 657 | 0.7332 | plugin | `anonymous namespace'::VF_ProjectNativePassageFloor() | Plugin/Private/VoxelStrateManager.cpp:452 |
|
||
| 20 | 592 | 0.6607 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 21 | 578 | 0.6451 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:98 |
|
||
| 22 | 526 | 0.5870 | plugin | `VoxelCaveMorphology::EvaluateTunnelCoreWorld'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:6313 |
|
||
| 23 | 513 | 0.5725 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:5192 |
|
||
| 24 | 504 | 0.5625 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
|
||
| 25 | 496 | 0.5535 | plugin | [Inline Frame] ?A0x7db52731::VF_GetFloorReliefBound() | Plugin/Private/VoxelCaveMorphology.cpp:296 |
|
||
| 26 | 482 | 0.5379 | engine | [Inline Frame] FGenericPlatformMath::Min() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:990 |
|
||
| 27 | 438 | 0.4888 | plugin | [Inline Frame] `anonymous-namespace'::VF_FindPlayerFitPointForRoom::__l2::<lambda_1>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:2629 |
|
||
| 28 | 430 | 0.4799 | engine | [Inline Frame] TArray<FBuildRoom,TSizedInlineAllocator<64,32,TSizedDefaultAllocator<32> > >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 29 | 425 | 0.4743 | engine | [Inline Frame] FGenericPlatformMath::Max() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:968 |
|
||
| 30 | 400 | 0.4464 | engine | [Inline Frame] FMicrosoftPlatformMathBase::IsFinite() | Engine/Runtime/Core/Public/Microsoft/MicrosoftPlatformMath.h:18 |
|
||
|
||
#### Inclusive functions (once per sample)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 89605 | 100.0000 | engine | [Inline Frame] Invoke() | Engine/Runtime/Core/Public/Templates/Invoke.h:47 |
|
||
| 2 | 89605 | 100.0000 | engine | [Inline Frame] LowLevelTasks::FTask::Init::__l13::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Async/Fundamental/Task.h:499 |
|
||
| 3 | 89605 | 100.0000 | engine | [Inline Frame] LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::Call() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:162 |
|
||
| 4 | 89605 | 100.0000 | engine | [Inline Frame] UE::Tasks::Private::FTaskBase::Init::__l2::<lambda_1>::operator()() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:180 |
|
||
| 5 | 89605 | 100.0000 | engine | LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __cdecl(bool),48>::TTaskDelegateImpl<`LowLevelTasks::FTask::Init<`UE::Tasks::Private::FTaskBase::Init'::`2'::<lambda_1> >'::`13'::<lambda_1>,0>::CallAndMove() | Engine/Runtime/Core/Public/Async/Fundamental/TaskDelegate.h:171 |
|
||
| 6 | 89605 | 100.0000 | engine | UE::Tasks::Private::FTaskBase::TryExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:518 |
|
||
| 7 | 89605 | 100.0000 | engine | UE::Tasks::Private::TExecutableTaskBase<`AVoxelWorld::LoadTile'::`2'::<lambda_1>,void,void>::ExecuteTask() | Engine/Runtime/Core/Public/Tasks/TaskPrivate.h:898 |
|
||
| 8 | 89605 | 100.0000 | plugin | `AVoxelWorld::LoadTile'::`2'::<lambda_1>::operator()() | Plugin/Private/VoxelWorld.cpp:3766 |
|
||
| 9 | 89605 | 100.0000 | plugin | AVoxelWorld::GenerateTileResult() | Plugin/Private/VoxelWorld.cpp:4078 |
|
||
| 10 | 89569 | 99.9598 | plugin | UVoxelMarchingCubesMesher::GenerateMesh() | Plugin/Private/VoxelMarchingCubesMesher.cpp:574 |
|
||
| 11 | 89188 | 99.5346 | plugin | UVoxelGenerator::GetDensityAt() | Plugin/Private/VoxelGenerator.cpp:2073 |
|
||
| 12 | 81485 | 90.9380 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2800 |
|
||
| 13 | 72096 | 80.4598 | plugin | VoxelCaveMorphology::BuildChunkCache() | Plugin/Private/VoxelCaveMorphology.cpp:4974 |
|
||
| 14 | 66315 | 74.0081 | plugin | [Inline Frame] VoxelCaveMorphology::BuildChunkCache::__l2::<lambda_9>::operator()() | Plugin/Private/VoxelCaveMorphology.cpp:5153 |
|
||
| 15 | 66312 | 74.0048 | plugin | `anonymous namespace'::VF_FindPlayerFitPointForRoom() | Plugin/Private/VoxelCaveMorphology.cpp:2687 |
|
||
| 16 | 65715 | 73.3385 | plugin | `anonymous namespace'::VF_ValidatePlayerFitPose() | Plugin/Private/VoxelCaveMorphology.cpp:2221 |
|
||
| 17 | 47401 | 52.8999 | engine | [Inline Frame] UE::Core::Private::Function::TFunctionRefBase<UE::Core::Private::Function::FFunctionRefStoragePolicy,float __cdecl(float,float,float)>::operator()() | Engine/Runtime/Core/Public/Templates/Function.h:414 |
|
||
| 18 | 47272 | 52.7560 | engine | UE::Core::Private::Function::TFunctionRefCaller<``anonymous namespace'::VF_FindPlayerFitPointForRoom'::`2'::<lambda_1> const ,float,float,float,float>::Call() | Engine/Runtime/Core/Public/Templates/Function.h:298 |
|
||
| 19 | 46764 | 52.1891 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2577 |
|
||
| 20 | 34914 | 38.9643 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2377 |
|
||
| 21 | 28597 | 31.9145 | plugin | [Inline Frame] VoxelNoise::Perlin3D() | Plugin/Public/VoxelNoise.h:118 |
|
||
| 22 | 14149 | 15.7904 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 23 | 13179 | 14.7079 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 24 | 8269 | 9.2283 | engine | UE::Core::Private::ReallocGrow1_DoAlloc_Tiny<3,TSizedHeapAllocator<32,FMemory>::ForAnyElementType>() | Engine/Runtime/Core/Public/Containers/Array.h:463 |
|
||
| 25 | 6983 | 7.7931 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
|
||
| 26 | 4419 | 4.9316 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 27 | 2936 | 3.2766 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
|
||
| 28 | 2657 | 2.9652 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 29 | 2548 | 2.8436 | plugin | VoxelCaveMorphology::EvaluateSDFCached() | Plugin/Private/VoxelCaveMorphology.cpp:6222 |
|
||
| 30 | 2426 | 2.7074 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
|
||
#### Exclusive source lines (leaf source)
|
||
|
||
| # | Samples | % | Label | Function | Source |
|
||
|---:|---:|---:|---|---|---|
|
||
| 1 | 16097 | 17.9644 | unknown | <unknown> | unknown |
|
||
| 2 | 4419 | 4.9316 | plugin | [Inline Frame] VoxelNoise::Detail::Lerp() | Plugin/Public/VoxelNoise.h:87 |
|
||
| 3 | 2936 | 3.2766 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:77 |
|
||
| 4 | 2803 | 3.1282 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:83 |
|
||
| 5 | 2614 | 2.9172 | engine | [Inline Frame] FGenericPlatformMath::Sqrt() | Engine/Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:553 |
|
||
| 6 | 2475 | 2.7621 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:82 |
|
||
| 7 | 2453 | 2.7376 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:59 |
|
||
| 8 | 2374 | 2.6494 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:80 |
|
||
| 9 | 1991 | 2.2220 | plugin | [Inline Frame] VoxelSDF::SmoothMin() | Plugin/Public/VoxelCaveMorphology.h:170 |
|
||
| 10 | 1822 | 2.0334 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2382 |
|
||
| 11 | 1789 | 1.9965 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:68 |
|
||
| 12 | 1773 | 1.9787 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:58 |
|
||
| 13 | 1570 | 1.7521 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:54 |
|
||
| 14 | 1567 | 1.7488 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:79 |
|
||
| 15 | 1364 | 1.5222 | engine | [Inline Frame] TArray<FBuildRoom,TSizedInlineAllocator<64,32,TSizedDefaultAllocator<32> > >::RangeCheck() | Engine/Runtime/Core/Public/Containers/Array.h:1095 |
|
||
| 16 | 1269 | 1.4162 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2377 |
|
||
| 17 | 1187 | 1.3247 | plugin | [Inline Frame] VoxelNoise::Detail::HashCorner() | Plugin/Public/VoxelNoise.h:57 |
|
||
| 18 | 1184 | 1.3214 | plugin | `anonymous namespace'::VF_ApplyCaveWarp() | Plugin/Private/VoxelCaveMorphology.cpp:2392 |
|
||
| 19 | 1180 | 1.3169 | plugin | `anonymous namespace'::VF_BuildPlayerFitStencil() | Plugin/Private/VoxelCaveMorphology.cpp:2049 |
|
||
| 20 | 1045 | 1.1662 | plugin | [Inline Frame] VoxelNoise::Detail::Fade() | Plugin/Public/VoxelNoise.h:67 |
|
||
| 21 | 1013 | 1.1305 | engine | [Inline Frame] TArray<UE::Math::TIntPoint<int>,TSizedDefaultAllocator<32> >::Emplace() | Engine/Runtime/Core/Public/Containers/Array.h:2602 |
|
||
| 22 | 998 | 1.1138 | plugin | [Inline Frame] VoxelNoise::Detail::GradDot() | Plugin/Public/VoxelNoise.h:84 |
|
||
| 23 | 997 | 1.1127 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1993 |
|
||
| 24 | 754 | 0.8415 | plugin | `anonymous namespace'::VF_EvaluateRoomLandingDensity() | Plugin/Private/VoxelCaveMorphology.cpp:2509 |
|
||
| 25 | 711 | 0.7935 | engine | [Inline Frame] UE::Math::TVector<double>::operator/() | Engine/Runtime/Core/Public/Math/Vector.h:1585 |
|
||
| 26 | 628 | 0.7009 | plugin | [Inline Frame] ?A0x7db52731::VF_IsPointInsidePlayerCapsule() | Plugin/Private/VoxelCaveMorphology.cpp:1995 |
|
||
| 27 | 592 | 0.6607 | engine | [Inline Frame] UE::Math::TVector2<double>::{ctor}() | Engine/Runtime/Core/Public/Math/Vector2D.h:837 |
|
||
| 28 | 564 | 0.6294 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2644 |
|
||
| 29 | 559 | 0.6238 | plugin | UVoxelGenerator::GetDensityWithParams() | Plugin/Private/VoxelGenerator.cpp:2648 |
|
||
| 30 | 504 | 0.5625 | engine | [Inline Frame] UE4::SSE4::FloorToFloat() | Engine/Runtime/Core/Public/Math/UnrealPlatformMathSSE4.h:34 |
|
||
|
||
|
||
## Component mapping
|
||
|
||
The percentages below are inclusive unless marked exclusive/source-line. They are LOD0 shares where the LOD0 row is available; all-LOD figures are called out for work dominated by coarse tiles. Inclusive values overlap and must not be added.
|
||
|
||
| Component | Static | Moving | Reading |
|
||
|---|---:|---:|---|
|
||
| Fused evaluator core, GetDensityWithParams | 55.38% LOD0 inclusive; 90.36% all-LOD | 58.67% LOD0 inclusive; 80.73% all-LOD | The evaluator is the parent of most density work. |
|
||
| Detail noise | GradDot 14.81%, HashCorner 7.67%, Lerp 4.87%, Fade 3.13% all-LOD exclusive leaves | GradDot 14.71%, HashCorner 7.79%, Lerp 4.93%, Fade 3.28% all-LOD exclusive leaves | Roughly 30% across these four resolved leaves before other noise helpers; this is a real arithmetic cost, not a wait frame. |
|
||
| Swept tunnel shape | VF_EvaluateSweptTunnel 11.56%; chain 10.99% LOD0 inclusive | 12.41%; chain 11.91% LOD0 inclusive | The chain is nested, so do not sum the two rows. |
|
||
| Tunnel floor projection | VF_ProjectNativePassageFloor 11.41%; VF_ProjectPassageFloor 7.45% LOD0 inclusive | 8.95%; 5.89% LOD0 inclusive | The current symbol names are the native/passage-floor implementations of the requested swept-floor component. |
|
||
| Tunnel core | EvaluateTunnelCoreWorld 12.39% and its lambda 11.83% LOD0 inclusive | 12.93% and 12.49% LOD0 inclusive | The core path is independently hot; the relevant implementation is around VoxelCaveMorphology.cpp:6275 and the resolved body at the later lambda lines. |
|
||
| Room graph / player fit | BuildChunkCache 79.54%, FindPlayerFitPointForRoom 73.35%, room landing 51.87% all-LOD inclusive | 80.46%, 74.00%, 52.19% all-LOD inclusive | This is mostly LOD1+ background work; LOD0's hot list shifts toward density/tunnel/floor work. |
|
||
| Candidate traversal | DistanceSquaredToAabb 1.53% LOD0 exclusive; floor-relief bound is 0.59% in LOD1+ | 2.18% LOD0 exclusive; floor-relief bound is 0.55% in LOD1+ | Cheap compared with tunnel/core evaluation. |
|
||
| Disturbances | ApplyDisturbances 0.7598% LOD0 exclusive | 0.9574% LOD0 exclusive | Not a top cost. |
|
||
| Post-stack structural tail | ApplyPassageStructuralPostsMC 14.47%, carving 14.07% LOD0 inclusive | 11.36%, carving 11.25% LOD0 inclusive | This is a material LOD0 tail after the density stack. |
|
||
| Surface column | FSurfaceColumn constructor 11.6522% LOD0 exclusive/source line; source file unresolved | 12.0674% LOD0 exclusive/source line; source file unresolved | The symbol is known but the source location is not; keep it as an unknown-source cost until PDB/source mapping is improved. |
|
||
| Per-sample FStrateGenerationParams copy | No isolated top-30 function or source-line share | No isolated top-30 function or source-line share | The ~74-field copy noted at VoxelDensityOpStack.cpp:3946 is folded into its caller or below the sampled leaf threshold; this profile cannot claim it is free or expensive. |
|
||
| Mesher | GenerateMesh 99.8692% LOD0 inclusive | 99.8770% LOD0 inclusive | This is the registered task parent, not an additive exclusive cost. Density is inside it. |
|
||
|
||
The old component names cover the main LOD0 path, but the profile adds two important named costs: room-cache/player-fit/landing work for coarse tiles and FSurfaceColumn construction in LOD0. Those are the clearest candidates for the cost that the old 34f06df scope view did not name.
|
||
|
||
## Hypotheses
|
||
|
||
- Swept tunnel evaluated twice: supported. The LOD0 stack repeatedly contains both VF_EvaluateSweptTunnel and EvaluateTunnelCoreWorld at roughly 11.6–12.9% inclusive each, and the existing counters report the tunnel and tunnel-core candidate populations both at 28,951,420. This is measured duplication evidence; proving that every candidate takes both full paths still requires a targeted call counter.
|
||
- Candidate rejection cheap, evaluation expensive: held. AABB distance is about 1.5–2.2% exclusive in LOD0, while swept-tunnel and tunnel-core bodies are each about 11.6–12.9% inclusive. The scan is not the 4.5x-sized cost.
|
||
- Per-sample parameter copy is a standalone cost: not proven. It never appears as an isolated top-30 function/source line in either headline run.
|
||
- A cost absent from the old named list exists: supported, but not uniquely differential. Room graph/player fit/landing dominates LOD1+ and FSurfaceColumn is a material LOD0 leaf. The sampler cannot by itself prove which of those was absent from 34f06df without profiling that old build.
|
||
- Static and moving game profiles differ materially. Static retained samples were 12.2% LOD0 and 87.8% LOD1+; moving was 31.6% LOD0 and 68.4% LOD1+. Moving therefore exposes more floor/tunnel/core/structural work, while static is more heavily diluted by coarse room-graph work.
|
||
|
||
## Planted-cost proof
|
||
|
||
Before trusting the sampler, a diagnostic-only 20000 us busy loop was planted in one function, VF_SampleStacksPlantedBusyLoop, for a sampler-on commandlet run. The summary retained 712 samples with 712 registered samples and no reservoir drops. The planted function was:
|
||
|
||
- exclusive: rank 21, 8 samples, 1.1236%;
|
||
- inclusive: rank 20, 75 samples, 10.5337%.
|
||
|
||
That is the expected approximately 10–12% share for the planted duration in the active worker interval. The plant was then removed; a source search for SampleStacksPlant and PlantedBusyLoop is clean.
|
||
|
||
## Secondary export cross-check
|
||
|
||
The owner redirected this round to the game path, so no further export tables were run. The already retained primary export cross-check remains:
|
||
|
||
- sampler-off mesh times: 0.971 s, 0.992 s, 0.954 s; mean 0.972333 s;
|
||
- sampler-on mesh times: 0.951 s, 0.964 s, 0.967 s; mean 0.960667 s;
|
||
- all off/on OBJ SHA-256 values: b3e5f4c398dd0547c6c55f415872058246d4a292c2f0d636ee1cd0829de9b377.
|
||
|
||
## Ranked fixes for the game path
|
||
|
||
These are measurement-derived estimates, not changes made this round. The ranges are expected LOD0 request-to-ready p95 and worker-CPU gains, assuming the relevant work can be removed or reused without changing scheduling.
|
||
|
||
1. Share one exact swept-tunnel result between the SDF path and EvaluateTunnelCoreWorld/floor metadata: expected LOD0 p95 gain 8–15%, worker CPU gain 8–15%. Classification: field-preserving only if the exact existing values and evaluation order are reused; otherwise field-changing. Capability risk is medium because tunnel floor/core metadata affects player-fit and walk reachability, so recheck player-fit 20,830 and walk-reachable 10,909.
|
||
2. Reuse or move deterministic room-cache/player-fit work out of the LOD0 request critical path: expected LOD0 p95 gain 3–8%, worker CPU gain 5–12%. Classification: field-preserving if cache keys include seed, generator parameters, room graph, and LOD and the returned values are copied unchanged; field-changing if candidate pruning or fit thresholds change. Capability risk is medium, concentrated in player-fit and walk-reachable coverage.
|
||
3. Reuse exact detail-noise values within one sample/evaluator invocation: expected LOD0 p95 gain 4–10%, worker CPU gain 8–18%. Classification: field-preserving for exact value reuse; any approximation, altered hash, or reordered floating-point expression is field-changing. Capability risk is high for an approximation because it can alter narrow tunnel openings and walk reachability; exact reuse carries low field risk.
|
||
|
||
No rank is assigned to the 74-field parameter copy: the sampler did not measure a standalone share, so optimizing it now would repeat the earlier fiction problem.
|
||
|
||
## Handoff
|
||
|
||
This round changed only diagnostic instrumentation and report artifacts under E:\Projet Unreal\VoxelM\Plugins\VoxelForge. Engine source was not modified. No commit, push, or stash was performed. The key caveat is explicit: the instrument has good closure and a successful planted-cost proof, but its 1 ms game overhead is above the requested timing/worker-CPU noise on static and above timing noise on moving. Treat the large, repeated component differences as useful; do not treat small single-digit improvements as established until that overhead is brought inside the game baseline.
|
||
|
||
## Floor round 1 — field-preserving LOD0 work (2026-09-13)
|
||
|
||
This section is the final report for the subsequent LOD0 floor round. It is deliberately separate
|
||
from the field-changing world-space tunnel-core merge and cave warp work. No density expression was
|
||
changed, no terrain-op order was changed, and no engine source was modified.
|
||
|
||
### Changes
|
||
|
||
- Passage floor projection is memoised in `FPassageEvaluationCache::FloorProjections`, one indexed
|
||
entry per passage and worker. Native projection, generic fallback projection, and walkable-air
|
||
classification reuse the same float outputs for an exact `(sample, passage)` hit. The sample key
|
||
compares the original double XYZ values; cache invalidation includes manager lifetime, layout
|
||
version, and chunk. `voxel.FloorRound1PassageProjectionCache` disables only this cache for A/B.
|
||
- Disabled `VoxelDensityProfile::FScopedTimer` construction now performs the enabled/probe test and
|
||
carries only an inactive flag; bucket/token initialization and out-of-line destructor work are
|
||
absent. Enabled profiling still enters/exits the same scope and preserves `End()` early closure.
|
||
- Proven-hot room/tunnel/passage candidate loops cache counts and use `GetData()` pointers where the
|
||
preceding count or spatial-index range proves the access. Other array checks remain intact.
|
||
- The two exact floor-projection XY loops scalarise the existing double `TVector2` temporaries while
|
||
retaining the original float conversions and result casts. `FVector::DistSquared` float paths were
|
||
left alone.
|
||
- `FSurfaceColumn` is now a trivial payload. `ComputeSurfaceColumn` writes all five values before
|
||
publishing `Computed`, so removing never-read default values removes its generated TLS constructor
|
||
leaf without changing a column or density.
|
||
|
||
### Build and field/capability gates
|
||
|
||
The prescribed UBT build succeeded on the staged host. The loaded runtime was verified on every field,
|
||
capability, and game process as:
|
||
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Binaries\Win64\UnrealEditor-VoxelForge.dll`
|
||
|
||
SHA-256: `E54290C5056D63A12E407E39EED96935CCDC87F82882E9A607C84759DF8656D7`.
|
||
|
||
Field runs:
|
||
|
||
- `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\FloorR1BookField2Off_20260913Out`
|
||
- `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\FloorR1BookField2On_20260913Out`
|
||
|
||
Both reports are `status=ok`, deterministic repeat `passed`, geometry CRC `07C14005`, 82,273
|
||
vertices, and 153,346 triangles. Both `geometry.obj` files are byte-identical with SHA-256
|
||
`b3e5f4c398dd0547c6c55f415872058246d4a292c2f0d636ee1cd0829de9b377`. The standing 841/841
|
||
per-tile triangle-identity record is preserved; the new game runs also report identical static and
|
||
moving applied tile/visible-tile/triangle totals in every off/on case.
|
||
|
||
Capability run:
|
||
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\FloorR1BookCapability_20260913Out\explore.json`
|
||
|
||
The report is `status=ok`, deterministic repeat `passed`, with `player_fit_volume_cells=20830`,
|
||
`reachable_player_fit_cells=10909`, and `walk_only_reachable_player_fit_cells=10909`.
|
||
|
||
### Clean game A/B
|
||
|
||
Sampler off, diagnostics off, LOD0, `voxel.OuterClassifierMode=0`, interleaved in the order
|
||
off/on static A, on/off moving A, off/on static B, on/off moving B. Static runs had 343 LOD0 ready
|
||
samples; moving runs had 1,274.
|
||
|
||
| run | cache | request p50/p95 (s) | generation p50/p95 (s) | worker s | applied tiles / visible / triangles |
|
||
|---|---:|---:|---:|---:|---:|
|
||
| OffStaticA | 0 | 0.091413 / 0.145960 | 0.066545 / 0.108736 | 33.354203 | 841 / 447 / 669834 |
|
||
| OnStaticA | 1 | 0.091688 / 0.151787 | 0.066298 / 0.107866 | 33.549964 | 841 / 447 / 669834 |
|
||
| OnMovingA | 1 | 0.067281 / 0.138041 | 0.059686 / 0.108387 | 97.919700 | 2348 / 1055 / 1985216 |
|
||
| OffMovingA | 0 | 0.067659 / 0.135287 | 0.059316 / 0.107414 | 98.007684 | 2348 / 1055 / 1985216 |
|
||
| OffStaticB | 0 | 0.088911 / 0.146950 | 0.064988 / 0.104965 | 33.246204 | 841 / 447 / 669834 |
|
||
| OnStaticB | 1 | 0.090368 / 0.151585 | 0.065554 / 0.107661 | 33.323367 | 841 / 447 / 669834 |
|
||
| OnMovingB | 1 | 0.067540 / 0.139517 | 0.059545 / 0.108946 | 97.915109 | 2348 / 1055 / 1985216 |
|
||
| OffMovingB | 0 | 0.067745 / 0.137666 | 0.059707 / 0.108898 | 97.926095 | 2348 / 1055 / 1985216 |
|
||
|
||
Paired means, on relative to off:
|
||
|
||
| mode | off request p50/p95 | on request p50/p95 | off generation p50/p95 | on generation p50/p95 | off worker s | on worker s | on vs off worker |
|
||
|---|---:|---:|---:|---:|---:|---:|---:|
|
||
| static | 0.090162 / 0.146455 | 0.091028 / 0.151686 | 0.065767 / 0.106851 | 0.065926 / 0.107764 | 33.300204 | 33.436666 | +0.41% |
|
||
| moving | 0.067702 / 0.136477 | 0.067411 / 0.138779 | 0.059512 / 0.108156 | 0.059616 / 0.108667 | 97.966890 | 97.917405 | −0.05% |
|
||
|
||
The isolated projection-cache A/B is therefore neutral within run-to-run noise (an earlier brief
|
||
blamed cross-round drift on "daytime use"; that was false, the machine was idle): static is
|
||
slightly worse, moving worker sum is effectively unchanged. The implementation is retained because
|
||
the reuse is exact and the switch attributes the hypothesis; the result is not claimed as a speed
|
||
win. All eight runs had `validation_density_calls=0`, `obsolete_worker_tasks=0`, and loaded-DLL
|
||
verification true. The one-second process monitor observed game RSS from 1,946,759,168 to
|
||
2,019,475,456 bytes; these are peak samples, not a cross-round memory baseline.
|
||
|
||
### Final sampler-on moving run
|
||
|
||
Raw samples:
|
||
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSamples_game_3352.csv`
|
||
|
||
Summary:
|
||
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSummary_game_3352.txt`
|
||
|
||
The run retained 102,854 samples, dropped 0, had 67,187 LOD0 samples, ran 24.978248 s, and had
|
||
unknown-frame fraction 0.472158. It reported 2,348 applied tiles, 1,055 visible tiles, 1,985,216
|
||
triangles, 2,360 generation tasks, 103.016440 worker seconds, and zero obsolete worker tasks.
|
||
|
||
LOD0 exclusive top 20:
|
||
|
||
| # | samples | % | leaf |
|
||
|---:|---:|---:|---|
|
||
| 1 | 11531 | 17.1625 | `GetDensityWithParams` — `VoxelGenerator.cpp:2874` |
|
||
| 2 | 8658 | 12.8864 | unknown |
|
||
| 3 | 3068 | 4.5664 | `GetDensityAt` — `VoxelGenerator.cpp:1998` |
|
||
| 4 | 2702 | 4.0216 | `Sqrt` |
|
||
| 5 | 2312 | 3.4411 | `VoxelSDF::SmoothMin` |
|
||
| 6 | 2209 | 3.2878 | `EvaluateTunnelCoreWorld` lambda — `VoxelCaveMorphology.cpp:7648` |
|
||
| 7 | 1876 | 2.7922 | `EvaluateSDFCached` lambda — `VoxelCaveMorphology.cpp:7526` |
|
||
| 8 | 1788 | 2.6612 | `VF_ProjectNativePassageFloorUncached` — `VoxelStrateManager.cpp:597` |
|
||
| 9 | 1504 | 2.2385 | `VF_DistanceSquaredToAabb` — `VoxelCaveMorphology.cpp:68` |
|
||
| 10 | 1419 | 2.1120 | `VF_ProjectTunnelSegmentXY` — `VoxelCaveMorphology.cpp:970` |
|
||
| 11 | 1268 | 1.8873 | `ProjectWalkableTunnelFloor` — `VoxelPassageGeometry.h:314` |
|
||
| 12 | 1241 | 1.8471 | `VF_EvaluateSweptTunnelChain` — `VoxelCaveMorphology.cpp:1006` |
|
||
| 13 | 1009 | 1.5018 | swept-chain lambda — `VoxelCaveMorphology.cpp:1076` |
|
||
| 14 | 880 | 1.3098 | `VF_EvaluatePassageLandingSDF` — `VoxelCaveMorphology.cpp:5690` |
|
||
| 15 | 844 | 1.2562 | `GenerateMesh` — `VoxelMarchingCubesMesher.cpp:578` |
|
||
| 16 | 758 | 1.1282 | `FScopedTimer::End` — `VoxelDensityProfile.h:432` |
|
||
| 17 | 732 | 1.0895 | `EvaluateModifierSDF` — `VoxelStrateManager.cpp:2470` |
|
||
| 18 | 729 | 1.0850 | `ApplyPassageStructuralPostsMC` — `VoxelStrateManager.cpp:2808` |
|
||
| 19 | 700 | 1.0419 | `VF_GetPassageFloorProjectionCacheEntry` — `VoxelStrateManager.cpp:349` |
|
||
| 20 | 609 | 0.9064 | `EvaluateSDFCached` lambda — `VoxelCaveMorphology.cpp:7397` |
|
||
|
||
LOD0 inclusive top 20:
|
||
|
||
| # | samples | % | inclusive function |
|
||
|---:|---:|---:|---|
|
||
| 1 | 67187 | 100.0000 | `Invoke` |
|
||
| 2 | 67187 | 100.0000 | `LowLevelTasks::FTask::Init` lambda |
|
||
| 3 | 67187 | 100.0000 | `LowLevelTasks::TTaskDelegate::Call` |
|
||
| 4 | 67187 | 100.0000 | `UE::Tasks::Private::FTaskBase::Init` lambda |
|
||
| 5 | 67187 | 100.0000 | `LowLevelTasks::TTaskDelegate::CallAndMove` |
|
||
| 6 | 67187 | 100.0000 | `UE::Tasks::Private::FTaskBase::TryExecuteTask` |
|
||
| 7 | 67187 | 100.0000 | `TExecutableTaskBase::ExecuteTask` |
|
||
| 8 | 67187 | 100.0000 | `AVoxelWorld::LoadTile` lambda — `VoxelWorld.cpp:3782` |
|
||
| 9 | 67186 | 99.9985 | `AVoxelWorld::GenerateTileResult` — `VoxelWorld.cpp:4126` |
|
||
| 10 | 67100 | 99.8705 | `UVoxelMarchingCubesMesher::GenerateMesh` — `VoxelMarchingCubesMesher.cpp:578` |
|
||
| 11 | 65522 | 97.5218 | `UVoxelGenerator::GetDensityAt` — `VoxelGenerator.cpp:2297` |
|
||
| 12 | 40538 | 60.3361 | `UVoxelGenerator::GetDensityWithParams` — `VoxelGenerator.cpp:3117` |
|
||
| 13 | 18270 | 27.1928 | `VF_ForEachSpatialCandidate` — `VoxelCaveMorphology.cpp:1582` |
|
||
| 14 | 11093 | 16.5106 | `VoxelCaveMorphology::EvaluateSDFCached` — `VoxelCaveMorphology.cpp:7377` |
|
||
| 15 | 8829 | 13.1409 | `EvaluateSDFCached` lambda — `VoxelCaveMorphology.cpp:7526` |
|
||
| 16 | 8777 | 13.0635 | `VF_EvaluateSweptTunnel` — `VoxelCaveMorphology.cpp:1167` |
|
||
| 17 | 8581 | 12.7718 | `VoxelCaveMorphology::EvaluateTunnelCoreWorld` — `VoxelCaveMorphology.cpp:7732` |
|
||
| 18 | 8366 | 12.4518 | `VF_EvaluateSweptTunnelChain` — `VoxelCaveMorphology.cpp:1029` |
|
||
| 19 | 7811 | 11.6258 | `ApplyPassageCarvingOnly` — `VoxelStrateManager.cpp:2596` |
|
||
| 20 | 7682 | 11.4338 | `VF_ApplyPassageCarving` — `VoxelDensityPrimitives.h:75` |
|
||
|
||
### Unknown-source resolution
|
||
|
||
The old `FSurfaceColumn` constructor PCs are absent from this final sampler. The LOD0 unknown leaf
|
||
is 8,658 samples (12.8864%), but the raw PC cluster that accounts for the largest part is not plugin
|
||
code: `0x00007FF88382C080`, `...C08A`, `...C095`, `...C0A5`, and `...C0A9` map to the loaded
|
||
`UnrealEditor-Core.dll` at runtime RVA `0xC080`, inside its private `.pdata` function range
|
||
`0xB4D0–0xC32B`. The packaged Core binary has no PDB, so the source function name cannot be resolved.
|
||
Smaller unresolved groups map to `UnrealEditor-Engine.dll + RVA 0x500947` (generated reflection
|
||
`StaticStruct` code) and `UnrealEditor-CoreUObject.dll + RVA 0x76168`; none maps to
|
||
`Plugins\VoxelForge`.
|
||
|
||
This closes the actionable part of candidate 5: the previous plugin constructor was removed, while
|
||
the remaining unknown is an engine-symbolisation limitation. No commit, push, or stash was performed.
|
||
|
||
## Worm block skip round (2026-09-14)
|
||
|
||
### Proof and gates
|
||
|
||
The worm skip is enabled by default through `voxel.WormBlockSkip=1`. It is fail-closed and only
|
||
removes the two worm noise calls after the unchanged `WormNetworkRange` mask has passed. The
|
||
worker-local cache is keyed by generator owner, seed, params/layout fingerprint, tile origin,
|
||
step, lattice size, and worm parameters; it is never shared across tiles or workers.
|
||
|
||
For this implementation's actual `GradDot` set, the unique gradients are
|
||
`(±1,±1,0)`, `(±1,0,±1)`, and `(0,±1,±1)`. The exact finite-support partial-derivative relaxation
|
||
with `Fade'(t)=30t²(1-t)²` has supremum `15/4`, attained at `(0.5,0.5,0.5)`. Therefore the
|
||
noise-space vector bound is
|
||
|
||
`L = (15/4) * sqrt(3) * VOXEL_NOISE_SCALE = 8.118988160` (`VOXEL_NOISE_SCALE=1.25`).
|
||
|
||
The existing 2D floor constant was proven differently and does not transfer: its comment uses
|
||
the loose component bound `[-1,1]`, four-edge interpolation difference bound, and
|
||
`max SmoothCurve' = 1.875`, giving `1 + 4*1.875 = 8.5` per partial. The worm derives its
|
||
bound from the actual 3D gradient support. The block radius is measured after the exact X/Y/Z
|
||
noise transform, including `WormFrequency`, `VerticalScale`, and `WormHorizontalBias`; `Abs` is
|
||
1-Lipschitz and the positive noise scale is included in `L`. A `1e-3` scaled-output margin is
|
||
subtracted before the threshold comparison. It is deliberately much larger than the accumulated
|
||
float rounding at the center/radius operations and is covered by the soundness test.
|
||
|
||
The adversarial attack used dense corner/face sampling plus random pairs: 17,365,280 pairs,
|
||
worst scaled ratio `3.187330411`, or `0.392577295*L`. The fail-capable automation test also
|
||
audited 6,476 proved blocks over 355,945 exact lattice samples with zero violations. A deliberately
|
||
halved `L` proves the negative-control block while the exact point has `N1=0.011259466 < 0.015`
|
||
and the full `L` rejects it.
|
||
|
||
Default-on export is byte-identical to the baseline: geometry hash
|
||
`B3E5F4C398DD0547C6C55F415872058246D4A292C2F0D636EE1CD0829DE9B377`, 82,273 vertices,
|
||
153,346 triangles. The static trace is 841/841 keyed tiles with zero field/empty/triangle
|
||
differences. Capability remains 20,830 / 10,909.
|
||
|
||
### Clean game A/B
|
||
|
||
Sampler off, diagnostics off, `voxel.OuterClassifierMode=0`, interleaved static and moving runs.
|
||
Static runs had 343 LOD0 ready samples; moving runs had 1,274. All valid runs had identical
|
||
applied geometry totals, zero validation calls, zero obsolete worker tasks, and verified the loaded
|
||
plugin module. The clean timings below used the staged runtime before the final counter-only
|
||
diagnostic-accounting rebuild (`81F52389A78543E41EEC8E3E40DEF8F2634A79EB83E2A933FF35EE42CD611E12`).
|
||
That patch is behind diagnostics, so it does not change this clean path. The final staged runtime
|
||
used by the last diagnostic run is `E72E140100B3D258F28E9DBA19CD95D379D98794DA49D24C708FDD01B5B5FE08`.
|
||
|
||
| run | switch | request p50/p95 (s) | generation p50/p95 (s) | worker s |
|
||
|---|---|---:|---:|---:|
|
||
| WormSkipGameOffStaticA_20260914 | off | 0.087151 / 0.150116 | 0.063115 / 0.104426 | 33.308914 |
|
||
| WormSkipGameOnStaticA_Resume_20260914 | on | 0.092174 / 0.154458 | 0.065730 / 0.110507 | 34.980771 |
|
||
| WormSkipGameOffMovingA_20260914 | off | 0.066421 / 0.138179 | 0.059918 / 0.108181 | 99.193222 |
|
||
| WormSkipGameOnMovingA_20260914 | on | 0.064163 / 0.135519 | 0.059273 / 0.106991 | 97.624292 |
|
||
| WormSkipGameOffStaticB_20260914 | off | 0.090372 / 0.160169 | 0.064016 / 0.109362 | 34.116813 |
|
||
| WormSkipGameOnStaticB_Resume_20260914 | on | 0.091922 / 0.154718 | 0.063731 / 0.112871 | 33.892686 |
|
||
| WormSkipGameOffMovingB_Resume_20260914 | off | 0.066659 / 0.142168 | 0.061916 / 0.110043 | 100.995082 |
|
||
| WormSkipGameOnMovingB_Resume_20260914 | on | 0.065557 / 0.141592 | 0.060515 / 0.110629 | 99.716139 |
|
||
|
||
Paired means, on relative to off:
|
||
|
||
| mode | request p50/p95 | generation p50/p95 | worker s | on vs off worker |
|
||
|---|---:|---:|---:|---:|
|
||
| static | off 0.088762 / 0.155143; on 0.092048 / 0.154588 | off 0.063566 / 0.106894; on 0.064731 / 0.111689 | 33.712864 → 34.436729 | +2.1471% |
|
||
| moving | off 0.066540 / 0.140174; on 0.064860 / 0.138556 | off 0.060917 / 0.109112; on 0.059894 / 0.108810 | 100.094152 → 98.670216 | −1.4226% |
|
||
|
||
The two-run result is mixed: moving improves modestly, while static is within ordinary run noise
|
||
and is slightly worse on worker sum. The switch remains default-on because the field proof is exact;
|
||
the timing result is not presented as a universal speed claim.
|
||
|
||
### Skip rate
|
||
|
||
The final diagnostics-enabled moving run used the final DLL and emitted 2,360 tile profiles. The
|
||
rate is `worm_block_skipped / worm_eligible`, not a fraction of all density samples:
|
||
|
||
| LOD | worm-eligible samples | successful block proofs | skipped eligible samples | skip rate |
|
||
|---:|---:|---:|---:|---:|
|
||
| 0 | 12,381,885 | 9,541 | 503,696 | 4.068007% |
|
||
| 1 | 4,821,000 | 0 | 0 | 0.000000% |
|
||
| 2 | 188,063 | 0 | 0 | 0.000000% |
|
||
| 3 | 58,276 | 0 | 0 | 0.000000% |
|
||
| 4 | 25,253 | 0 | 0 | 0.000000% |
|
||
|
||
### Sampler-on moving profile
|
||
|
||
`WormSkipGameOnMovingSampler_20260914` retained 96,649 samples with zero drops and zero capture
|
||
failures: 61,869 LOD0 and 34,780 LOD1+. It ran for 24.972305 s; resolved-frame fraction was
|
||
52.9174%, unknown-frame fraction 47.0826%, wait-like fraction 0.1011%, and resolved-leaf
|
||
fraction 95.3388%.
|
||
|
||
LOD0 exclusive top 20:
|
||
|
||
| # | samples | % | leaf |
|
||
|---:|---:|---:|---|
|
||
| 1 | 12472 | 20.1587 | `GetDensityWithParams` — `VoxelGenerator.cpp:3128` |
|
||
| 2 | 3137 | 5.0704 | `GetDensityAt` — `VoxelGenerator.cpp:2994` |
|
||
| 3 | 2853 | 4.6114 | unknown |
|
||
| 4 | 2540 | 4.1054 | `Sqrt` |
|
||
| 5 | 2238 | 3.6173 | `VoxelSDF::SmoothMin` — `VoxelCaveMorphology.h:170` |
|
||
| 6 | 1736 | 2.8059 | `VF_ProjectNativePassageFloorUncached` — `VoxelStrateManager.cpp:561` |
|
||
| 7 | 1704 | 2.7542 | `FChunkSDFSpatialIndex::GetRange` — `VoxelCaveMorphology.cpp:1356` |
|
||
| 8 | 1434 | 2.3178 | `VF_ProjectTunnelSegmentXY` — `VoxelCaveMorphology.cpp:970` |
|
||
| 9 | 1244 | 2.0107 | `ProjectWalkableTunnelFloor` — `VoxelPassageGeometry.h:338` |
|
||
| 10 | 1229 | 1.9865 | `VF_EvaluateSweptTunnelChain` — `VoxelCaveMorphology.cpp:1128` |
|
||
| 11 | 1151 | 1.8604 | `EvaluateTunnelCoreWorld` lambda — `VoxelCaveMorphology.cpp:7635` |
|
||
| 12 | 1009 | 1.6309 | swept-chain lambda — `VoxelCaveMorphology.cpp:1074` |
|
||
| 13 | 938 | 1.5161 | `EvaluateSDFCached` lambda — `VoxelCaveMorphology.cpp:7526` |
|
||
| 14 | 819 | 1.3238 | `IsFiniteFast` — `VoxelTypes.h:30` |
|
||
| 15 | 769 | 1.2429 | `IsFinite` — `VoxelTypes.h:47` |
|
||
| 16 | 764 | 1.2349 | `EvaluateModifierSDF` — `VoxelStrateManager.cpp:2451` |
|
||
| 17 | 748 | 1.2090 | `VF_EvaluatePassageLandingSDF` — `VoxelCaveMorphology.cpp:5673` |
|
||
| 18 | 739 | 1.1945 | `GenerateMesh` — `VoxelMarchingCubesMesher.cpp:578` |
|
||
| 19 | 724 | 1.1702 | `FScopedTimer::End` — `VoxelDensityProfile.h:435` |
|
||
| 20 | 700 | 1.1314 | `VF_DistanceSquaredToAabb` — `VoxelCaveMorphology.cpp:74` |
|
||
|
||
LOD0 inclusive top 20:
|
||
|
||
| # | samples | % | inclusive function |
|
||
|---:|---:|---:|---|
|
||
| 1 | 61869 | 100.0000 | `Invoke` |
|
||
| 2 | 61869 | 100.0000 | `LowLevelTasks::FTask::Init` lambda |
|
||
| 3 | 61869 | 100.0000 | `LowLevelTasks::TTaskDelegate::Call` |
|
||
| 4 | 61869 | 100.0000 | `UE::Tasks::Private::FTaskBase::Init` lambda |
|
||
| 5 | 61869 | 100.0000 | `LowLevelTasks::TTaskDelegate::CallAndMove` |
|
||
| 6 | 61869 | 100.0000 | `UE::Tasks::Private::FTaskBase::TryExecuteTask` |
|
||
| 7 | 61869 | 100.0000 | `TExecutableTaskBase::ExecuteTask` |
|
||
| 8 | 61869 | 100.0000 | `AVoxelWorld::LoadTile` lambda — `VoxelWorld.cpp:3782` |
|
||
| 9 | 61869 | 100.0000 | `AVoxelWorld::GenerateTileResult` — `VoxelWorld.cpp:4142` |
|
||
| 10 | 61774 | 99.8464 | `GenerateMesh` — `VoxelMarchingCubesMesher.cpp:578` |
|
||
| 11 | 60310 | 97.4802 | `GetDensityAt` — `VoxelGenerator.cpp:2606` |
|
||
| 12 | 38073 | 61.5381 | `GetDensityWithParams` — `VoxelGenerator.cpp:3426` |
|
||
| 13 | 15666 | 25.3212 | `VF_ForEachSpatialCandidate` — `VoxelCaveMorphology.cpp:1570` |
|
||
| 14 | 9775 | 15.7995 | `EvaluateSDFCached` — `VoxelCaveMorphology.cpp:7484` |
|
||
| 15 | 7846 | 12.6816 | `VF_EvaluateSweptTunnel` — `VoxelCaveMorphology.cpp:1167` |
|
||
| 16 | 7460 | 12.0577 | `VF_EvaluateSweptTunnelChain` — `VoxelCaveMorphology.cpp:1128` |
|
||
| 17 | 7276 | 11.7603 | `ApplyPassageCarvingOnly` — `VoxelStrateManager.cpp:2596` |
|
||
| 18 | 7209 | 11.6520 | `EvaluateTunnelCoreWorld` — `VoxelCaveMorphology.cpp:7732` |
|
||
| 19 | 7128 | 11.5211 | `VF_ApplyPassageCarving` — `VoxelDensityPrimitives.h:75` |
|
||
| 20 | 7106 | 11.4856 | `EvaluateModifierSDF` — `VoxelStrateManager.cpp:2538` |
|
||
|
||
### Run ledger
|
||
|
||
Every worm-round launch is listed here, including invalidated launches and the compile retry:
|
||
|
||
| launch | outcome |
|
||
|---|---|
|
||
| Initial staged build | Failed compiling `VoxelForgeWormBlockSkipTest.cpp` because of an ambiguous `FMath::IsNearlyEqual` overload; fixed by an explicit cast. No Unreal process was launched. |
|
||
| Rebuilt staged plugin | Succeeded; final build log reports `Result: Succeeded`. |
|
||
| `VoxelForge.Determinism.WormBlockSkipSoundness` | Passed: 6,476 proofs / 355,945 lattice samples / 0 violations; halved-L control fails as intended. |
|
||
| `WormSkipFieldOn_20260914` | Passed; export byte-identical and loaded module verified. |
|
||
| `WormSkipStaticTrace_20260914` | Data passed 841/841; harness intentionally stopped the process after `.done` (`ExitCode=-1`), not a crash. |
|
||
| `WormSkipCapability_20260914` | Passed; capability 20,830 / 10,909. |
|
||
| `WormSkipGameOffStaticA_20260914` | Completed; valid off A. |
|
||
| `WormSkipGameOnStaticA_20260914` | Launched before the stop; void by owner instruction and excluded, even though a complete artifact exists. |
|
||
| `WormSkipGameOffMovingA_20260914` | Completed; valid on/off interleave partner. |
|
||
| `WormSkipGameOnMovingA_20260914` | Completed; valid on/off interleave partner. |
|
||
| `WormSkipGameOffStaticB_20260914` | Completed; valid off B. |
|
||
| `WormSkipGameOnStaticB_20260914` | Interrupted at the stop; partial module/RSS artifacts only, void and excluded. |
|
||
| `WormSkipGameOnStaticA_Resume_20260914` | Completed; valid on A replacement. |
|
||
| `WormSkipGameOffMovingB_Resume_20260914` | Completed; valid off B replacement. |
|
||
| `WormSkipGameOnMovingB_Resume_20260914` | Completed; valid on B replacement. |
|
||
| `WormSkipGameOnStaticB_Resume_20260914` | Completed; valid on B replacement. |
|
||
| `WormSkipGameOnMovingSampler_20260914` | Completed; sampler-on moving profile, zero drops/failures. |
|
||
| `WormSkipDiagnosticsMoving_20260914` | Completed; superseded by the final counter-semantics diagnostic run, not used for reported skip rates. |
|
||
| `WormSkipDiagnosticsMovingProofs_20260914` | Completed on final DLL; per-LOD skip rates above, module verified. |
|
||
|
||
The Saved crash inventory also contains earlier-round UECC artifacts, which are kept visible here:
|
||
three failed `Task4CurrentTracePIE` attempts on 2026-09-09 (plugin-manager/ShaderCore/DDC launch
|
||
failures), `GameMovingOn_20260913` (fatal shutdown), `MemoGameStaticOffA_20260913` (no writable
|
||
DDC graph; retried successfully), `TakeoverFinalMovingSamplerOnHost_20260913` (crash artifact;
|
||
`...Host2` retry succeeded), `Final3MovingSamplerOn_20260913` (fatal shutdown), and
|
||
`IsFiniteExact_20260913` (no writable DDC graph). No CrashReportClient crash occurred in the
|
||
worm-round launches above.
|
||
|
||
## Final worms round — real off switch, cheap field, and offline stacks (2026-09-14)
|
||
|
||
This addendum covers the implementation and the final hardening runs after the block-skip round
|
||
above. Existing historical measurements are retained. Scope stayed inside
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge`; no `.uasset` content was edited and nothing was
|
||
committed, pushed, or stashed.
|
||
|
||
### Final build
|
||
|
||
The prescribed UE 5.7 UBT command in this report was used throughout. Three intermediate staged
|
||
builds failed before the final game runs: the first had stale-source compile errors (`Tunnel` not
|
||
found, missing `FGuid`, and the offline module record missing `PdbAge`); the second exposed a
|
||
linker error from editor access to unexported tile-context TLS; the third cleanup build exposed a
|
||
missing anonymous-namespace close after removing the in-process resolver. Each failure was fixed;
|
||
none left an Unreal process running.
|
||
|
||
The final hardening build succeeded in
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\PerfSampledBuild_FinalHardening.log`
|
||
(`Result: Succeeded`, 9.11 s). The subsequent benchmark-only force-off wiring rebuild also
|
||
succeeded in
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\PerfSampledBuild_FinalForceOff.log`
|
||
(`Result: Succeeded`, 81.89 s). The final off/on game runs below use that latter staged build.
|
||
Its loaded staged DLLs were verified as:
|
||
|
||
- runtime: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Binaries\Win64\UnrealEditor-VoxelForge.dll`, SHA-256 `5A79B6FBDE2944D66C762EDB2D099E634B2BE84C08808D48C8CB7A3897E233FD`;
|
||
- editor: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Binaries\Win64\UnrealEditor-VoxelForgeEditor.dll`, SHA-256 `AB20BE8A2CBAF5FA4D9D2545AA7CC9DC058085741EA18B9FEAB26669A92F9F77`.
|
||
|
||
After the performance runs, the cache-key-only hardening described below was rebuilt in
|
||
`E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\PerfSampledBuild_FinalFingerprint.log`
|
||
(`Result: Succeeded`, 8.87 s). Its runtime hash is
|
||
`19190CB64AB894097A49C37B8DC5D43B67018A1BD624253473D4F710FBECB532` (the editor hash is
|
||
unchanged). `WormFinalFingerprintSmoke_20260914` then loaded that exact staged runtime, used the
|
||
plugin DDC, and exited cleanly; the acceptance tables below remain measurements from the force-off
|
||
build above, while this smoke verifies the final source tree after the key hardening.
|
||
|
||
### Part 0 — module map and offline symbolizer
|
||
|
||
`FVoxelStackSampler::StopAndWrite` now joins the sampler first, writes the bounded raw CSV, then
|
||
enumerates the current process with PSAPI (`EnumProcessModules`, `GetModuleInformation`, and
|
||
`GetModuleFileNameExW`). The sibling
|
||
`VoxelStackModules_<label>_<pid>.tsv` records module path, load base, image size, file size, last
|
||
write FILETIME, and the CodeView PDB GUID/age/path when the loaded image exposes an RSDS record.
|
||
The image identity read is a bounded PE-header read; the measured process does not initialize or
|
||
call DbgHelp. The raw summary explicitly says `symbolization: deferred` and
|
||
`dbghelp_in_measured_process: no`.
|
||
|
||
`-run=VoxelForgeExplore -symbolizestacks=<csv>` is now an editor-only post-exit commandlet. It
|
||
loads the sibling module map, checks recorded file size and timestamp, maps each PC to module and
|
||
RVA, loads only the modules needed by the CSV into DbgHelp, resolves functions and source lines,
|
||
and queries inline frames. It writes a resolved-PC TSV and the former all-LOD, LOD0, and LOD1+
|
||
exclusive-function, inclusive-function, and source-line tables. DbgHelp is linked by
|
||
`VoxelForgeEditor` only.
|
||
|
||
The fresh final cheap moving sampler run was
|
||
`WormFinalForceOffBuildSamplerOnMoving_20260914`. It completed cleanly with 1,521 LOD0 samples,
|
||
request-to-ready p50/p95 `0.062287 / 0.135633 s`, generation p50/p95 `0.054268 / 0.106542 s`,
|
||
and `113.578722` worker seconds. Its artifacts are:
|
||
|
||
- raw CSV: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSamples_game_26772.csv`;
|
||
- module map: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackModules_game_26772.tsv`;
|
||
- raw summary: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSummary_game_26772.txt`;
|
||
- resolved PCs: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackResolved_game_26772.tsv`;
|
||
- offline summary: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\VoxelStackSummaryOffline_game_26772.txt`.
|
||
|
||
The offline pass completed with 733 recorded modules, 10 needed and loaded, zero identity
|
||
mismatches, 109,593 samples (70,968 LOD0 and 38,625 LOD1+), 1,879,380 frame slots, 993,473
|
||
resolved frames, 6,714 inline symbols, 7,795 mapped unique PCs, and zero unmapped PCs. The
|
||
unknown-frame count is 885,907 and is retained as an explicit table row. The exact moving proof
|
||
(`WormFinalMovingSamplerExactProof_20260914` plus its offline pass) independently completed with
|
||
zero identity mismatches as well. The post-exit retry was
|
||
`WormFinalForceOffBuildSamplerOfflineRetry_20260914`; its first direct attempt is recorded as a
|
||
failed launch below because it omitted the writable local DDC arguments.
|
||
|
||
The LOD0 exclusive identities in the fresh offline table match the old in-process exact
|
||
configuration: `GetDensityWithParams`, `GetDensityAt`, `Sqrt`, `SmoothMin`,
|
||
`FChunkSDFSpatialIndex::GetRange`, `VF_ProjectNativePassageFloorUncached`,
|
||
`VF_ProjectTunnelSegmentXY`, `VF_EvaluateSweptTunnelChain`, `EvaluateTunnelCoreWorld`, and
|
||
`ProjectWalkableTunnelFloor`. Counts differ because these are separate moving reservoirs; the
|
||
function/source identities and table shape are the comparison.
|
||
|
||
The planted-cost proof used `WormSamplerPlantGenerator_20260914` and
|
||
`WormSamplerPlantGeneratorOffline_20260914`. The post-exit map for `game_22152` contained five
|
||
resolved `VoxelWormField::RunSampleStacksPlant()` rows, all module identities matched, and all
|
||
planted PCs mapped. The two earlier plant attempts (`WormSamplerPlantOffline_20260914` and
|
||
`WormSamplerPlantLongOffline_20260914`) completed but were inconclusive because the hook was
|
||
placed where it was optimized away from the captured stack. The plant was then removed; a source
|
||
and harness search has no `RunSampleStacksPlant` or `SampleStacksPlant` match.
|
||
|
||
The final disabled sampler proof used `WormFinalOffSampler_20260914` followed by
|
||
`WormFinalOffSymbolize_20260914`. It produced 1,992 untagged commandlet samples (the commandlet
|
||
has no generation-task LOD tag) and zero resolved rows containing `Worm`, which is the required
|
||
zero-worm-frame result for the disabled configuration.
|
||
|
||
### Part 1 — asset-owned off switch
|
||
|
||
`UVoxelStrateDefinition` now has `bEnableWorms`, defaulting to `true`, so existing assets retain
|
||
their current behavior. It is deliberately not a member of `FStrateGenerationParams`; the
|
||
`VF_STRATE_PARAM_FIELDS` list and its static assertions remain at 83 fields plus 8 bytes of
|
||
padding. The manager resolves the asset switch after composer candidates, season vectors, and
|
||
boundary blending, and the generation-parameter fingerprint includes the switch. Composer
|
||
runtime overrides are also clamped before publication, so a roll cannot re-enable a disabled
|
||
asset.
|
||
|
||
`voxel.WormsForceOff=1` is present only as a development measurement override for the game
|
||
harness: `0` uses the asset-owned value and `1` forces all resolved worm strengths to zero. It is
|
||
resolved once per process, included in the generation fingerprint, and explicitly documented as
|
||
world-changing; it is not the per-strate switch and must never vary between multiplayer peers or
|
||
world regenerations.
|
||
|
||
With the resolved strength at zero, the fused evaluator does not enter the worm block or its
|
||
timer; the op-stack builder omits the worm source, an already-materialized source returns exact
|
||
identity and zero carve bounds, and the interval/classifier paths do no worm evaluation. The
|
||
same gate is applied to the recipe materializer and the composer override path.
|
||
|
||
The final post-hardening geometry proof is exact:
|
||
|
||
| configuration | geometry hash | triangles | player-fit | walk-reachable | connectivity |
|
||
|---|---:|---:|---:|---:|---|
|
||
| `WormPostHardeningOff_20260914` (`-wormsenabled=0`) | `70D310A4` | 74,672 | 20,856 | 10,917 | Connected |
|
||
| `WormPostHardeningZeroed_20260914` (`-wormstrength=0`) | `70D310A4` | 74,672 | 20,856 | 10,917 | Connected |
|
||
|
||
Both runs also reported `canonical_repeat_equal=true`. The disabled asset path therefore matches
|
||
the hand-zeroed control byte-for-byte at the exported geometry hash, while exceeding the required
|
||
20,830 / 10,909 capability gate.
|
||
|
||
### Part 2 — measured cheap field
|
||
|
||
The selected field is `voxel.WormNoiseMode=1`: a deterministic scalar value-noise evaluation
|
||
using the same worm coordinate mapping, threshold, N1 short-circuit, N2 offset, and strength
|
||
contract. The code default is mode 1. Mode 0 remains the legacy gradient-Perlin exact control.
|
||
`voxel.WormNoiseMode` and `voxel.WormLatticeStep` are documented development-only,
|
||
world-changing experiments; they are not the multiplayer off switch and must be identical on
|
||
all peers and on every regeneration of a world.
|
||
|
||
The coarser lattice was measured rather than assumed. The first lattice implementation was much
|
||
slower because of cache churn; after the fixed tile-window cache, it returned to roughly the
|
||
exact cost but did not improve it. Representative static worker seconds were exact 33.10,
|
||
lattice-2 initial 160.86, lattice-2 cache-fixed 33.78, lattice-4 cache-fixed 33.25, and exact
|
||
block-skip 33.10. The lattice path is retained as a bounded experiment, but is not the selected
|
||
production mode. The exact block skip is also retained as a fail-closed exact-mode diagnostic;
|
||
it is not used as a correctness or performance claim for value noise because its Perlin proof
|
||
does not cover the changed field.
|
||
|
||
The capability and geometry candidates were:
|
||
|
||
| candidate | mode | geometry hash | triangles | player-fit / reach | result |
|
||
|---|---|---:|---:|---:|---|
|
||
| `WormExactCurrentExplore_20260914` | exact, lattice 0 | `311CA42C` | 75,482 | 20,830 / 10,909 | accepted control |
|
||
| `WormLedgerLattice2_20260914` | exact, lattice 2 | `5C9E0858` | 74,932 | 20,856 / 10,917 | capability pass; no speed gain |
|
||
| `WormLedgerLattice4_20260914` | exact, lattice 4 | `E3EC3FAF` | 74,708 | 20,857 / 10,917 | capability pass; no speed gain |
|
||
| `WormCheapValue_20260914` | value, lattice 0 | — | — | 20,826 / 10,917 | rejected: fit short by 4 |
|
||
| `WormCheapValueLattice2Explore_20260914` | value, lattice 2 | `C47567A2` | 75,132 | 20,857 / 10,917 | pass; no speed gain |
|
||
| `WormCheapFastHashExplore_20260914` | value, lattice 0 | `6204C7E6` | 75,956 | 20,851 / 10,917 | selected |
|
||
|
||
The selected mode changes the field, but the measured full-game gain is small rather than a
|
||
claim of a dramatic speedup. In two interleaved static pairs, exact averaged 0.087128 / 0.148415
|
||
s request-to-ready p50/p95, 0.063042 / 0.105080 s generation p50/p95, and 33.213871 worker s;
|
||
cheap averaged 0.087761 / 0.145897 s, 0.062863 / 0.106258 s, and 33.083774 worker s. In two
|
||
interleaved moving pairs at 800 cm/s, exact averaged 0.060116 / 0.131752 s request-to-ready,
|
||
0.050910 / 0.104262 s generation, and 109.165600 worker s; cheap averaged 0.061533 /
|
||
0.133272 s, 0.052125 / 0.105495 s, and 111.492032 worker s. Thus cheap is a small static worker
|
||
improvement and within noise there, but approximately 2.1% worse in moving worker seconds. That
|
||
is the measured tradeoff for the field change, not an overclaim.
|
||
|
||
The explicit game-path switch-off/on measurement requested for Part 2 used the force-off override,
|
||
with value-noise mode and no sampler. Static on averaged 0.085736 / 0.143135 s request-to-ready
|
||
p50/p95, 0.062793 / 0.104333 s generation p50/p95, and 33.022549 worker s. Static off averaged
|
||
0.084559 / 0.136829 s, 0.061727 / 0.099843 s, and 32.218070 worker s. Moving on averaged
|
||
0.059974 / 0.132163 s request-to-ready, 0.051983 / 0.102972 s generation, and 109.244366
|
||
worker s; moving off averaged 0.058397 / 0.126581 s, 0.050210 / 0.098518 s, and 105.648779
|
||
worker s. These are two interleaved A/B runs per side, 343 static and 1,521 moving LOD0 samples
|
||
per run, and all four had zero obsolete-tile aborts. Enabled worms therefore cost about 2.5%
|
||
static and 3.4% moving worker time in this harness, while the selected cheap field's exact-versus-
|
||
cheap comparison above measures the cost of changing the enabled field itself.
|
||
|
||
The final deterministic tile ledger used 64 tiles in `z_then_y_then_x` order. Exact A/B and cheap
|
||
A/B each had zero per-tile triangle-count/hash differences. Exact versus selected cheap changed
|
||
29/64 tile hashes/counts (45.3125%); the changed tiles contained 69,625/75,482 exact triangles
|
||
(92.2405%) and 70,099/75,956 cheap triangles (92.2890%), with a signed total of +474 triangles
|
||
and an absolute per-tile triangle-count delta of 1,822. The triangle percentages are explicitly
|
||
changed-tile coverage, not an assertion that individual triangles were matched across changed
|
||
topologies.
|
||
|
||
The four final deterministic/acceptance exports were:
|
||
|
||
| run pair | per-tile differences | hash / triangles | player-fit / reach | connectivity |
|
||
|---|---:|---|---:|---|
|
||
| `WormFinalExactDetA_20260914` / `WormFinalExactDetB_20260914` | 0 / 64 | `311CA42C` / 75,482 | 20,830 / 10,909 | Connected |
|
||
| `WormFinalCheapDetA_20260914` / `WormFinalCheapDetB_20260914` | 0 / 64 | `6204C7E6` / 75,956 | 20,851 / 10,917 | Connected |
|
||
|
||
The final fixed-camera LOD0 renders are 512×288 at
|
||
`-89.4815216,-104.9037323,-163.272038`:
|
||
|
||
- exact before: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\WormPostHardeningRenderBefore_20260914Out\render_02.png`;
|
||
- cheap after: `E:\Projet Unreal\VoxelM\Plugins\VoxelForge\Saved\BuildHost\HostProject\Plugins\VoxelForge\Saved\WormPostHardeningRenderAfter_20260914Out\render_02.png`.
|
||
|
||
They show the same worm-rich passage with only small local wall/relief changes, consistent with
|
||
the tile ledger. The preliminary final static pair
|
||
`WormFinalPerfStaticOffA_20260914` / `WormFinalPerfStaticOnA_20260914` also completed, but both
|
||
were accidentally launched with mode 1 and are excluded from the exact-versus-cheap averages.
|
||
|
||
### Fresh moving sampler LOD0 top 20
|
||
|
||
The final post-hardening moving cheap run had 1,521 LOD0 samples, no obsolete tile aborts, and
|
||
the following offline-resolved exclusive leaf table. Percentages use the 71,427 LOD0 samples in
|
||
the offline reservoir:
|
||
|
||
| # | samples | percent | function |
|
||
|---:|---:|---:|---|
|
||
| 1 | 13,250 | 18.6704 | `GetDensityWithParams` |
|
||
| 2 | 3,632 | 5.1178 | `GetDensityAt` |
|
||
| 3 | 3,351 | 4.7218 | unknown |
|
||
| 4 | 2,750 | 3.8750 | `Sqrt` |
|
||
| 5 | 2,266 | 3.1930 | `SmoothMin` |
|
||
| 6 | 2,066 | 2.9112 | `FChunkSDFSpatialIndex::GetRange` |
|
||
| 7 | 1,708 | 2.4067 | `VF_ProjectNativePassageFloorUncached` |
|
||
| 8 | 1,678 | 2.3644 | `VF_ProjectTunnelSegmentXY` |
|
||
| 9 | 1,540 | 2.1700 | `VF_EvaluateSweptTunnelChain` |
|
||
| 10 | 1,360 | 1.9164 | `EvaluateTunnelCoreWorld` lambda |
|
||
| 11 | 1,267 | 1.7853 | `ProjectWalkableTunnelFloor` |
|
||
| 12 | 1,120 | 1.5782 | `EvaluateSDFCached` lambda |
|
||
| 13 | 1,116 | 1.5725 | swept-chain lambda |
|
||
| 14 | 1,035 | 1.4584 | `IsFiniteFast` |
|
||
| 15 | 875 | 1.2330 | `IsFinite` |
|
||
| 16 | 874 | 1.2315 | `GenerateMesh` |
|
||
| 17 | 842 | 1.1865 | `EvaluateModifierSDF` |
|
||
| 18 | 832 | 1.1724 | `DistanceSquaredToAabb` |
|
||
| 19 | 819 | 1.1540 | `FScopedTimer::End` |
|
||
| 20 | 789 | 1.1118 | `UsesOperatorStackForChunk` |
|
||
|
||
### Complete current-round launch ledger
|
||
|
||
The existing block-skip ledger above remains the record for the earlier `WormSkip*` launches.
|
||
This table adds the harness validation and every launch made for this off-switch/cheap-field
|
||
round, including invalidated, inconclusive, failed, and retried launches. A `PASS` here means the
|
||
process exited cleanly and produced its stated artifact; a candidate can still be rejected by a
|
||
capability or comparison gate.
|
||
|
||
| launch | outcome |
|
||
|---|---|
|
||
| `HarnessFixBuild_20260914` | PASS; harness/build validation completed. |
|
||
| `HarnessFixSamplerSmoke_20260914` | PASS; sampler-on static smoke, clean exit. |
|
||
| `HarnessFixSamplerSmokeRetry_20260914` | PASS; sampler-on static retry, clean exit. |
|
||
| `HarnessFixSamplerSmokeFinal_20260914` | PASS; sampler-on static final smoke, clean exit. |
|
||
| `HarnessFix01SamplerOnStatic.log` | PASS; sampler-on static. |
|
||
| `HarnessFix02SamplerOnMoving.log` | PASS; sampler-on moving, 64 m movement. |
|
||
| `HarnessFix03SamplerOnStatic.log` | PASS; sampler-on static. |
|
||
| `HarnessFix04SamplerOnMoving.log` | PASS; sampler-on moving, 64 m movement. |
|
||
| `HarnessFix05SamplerOnStatic.log` | PASS; sampler-on static. |
|
||
| `HarnessFix06SamplerOffMoving.log` | PASS; sampler-off moving; one obsolete-tile abort was recorded by the stress session. |
|
||
| `HarnessFix07SamplerOffStatic.log` | PASS; sampler-off static. |
|
||
| `HarnessFix08SamplerOnMoving.log` | PASS; sampler-on moving. |
|
||
| `HarnessFix09SamplerOffMoving.log` | PASS; sampler-off moving; nine obsolete-tile aborts were recorded by the stress session. |
|
||
| `HarnessFix10SamplerOnStatic.log` | PASS; sampler-on static. |
|
||
| `HarnessFixExport_20260914` | PASS; export commandlet exited 0. |
|
||
| `WormOnExact_20260914` | PASS; exact export-only baseline, hash `07C14005`, 153,346 triangles. |
|
||
| `WormOffSwitch_20260914` | PASS; disabled switch, hash `70D310A4`, 74,672 triangles, 20,856 / 10,917, Connected. |
|
||
| `WormZeroedControl_20260914` | PASS; hand-zeroed control, same hash `70D310A4`, 74,672 triangles. |
|
||
| `WormOfflineSamplerOn_20260914` | PASS; fresh exact sampler-on game run. |
|
||
| `OfflineSymbolizeWormSampler_20260914` | PASS; post-exit exact CSV resolved; 733 modules, zero identity mismatches. |
|
||
| `WormLedgerExact_20260914` | PASS; exact ledger candidate, 20,830 / 10,909, Connected. |
|
||
| `WormLedgerLattice2_20260914` | PASS; exact lattice-2 candidate. |
|
||
| `WormLedgerLattice4_20260914` | PASS; exact lattice-4 candidate. |
|
||
| `WormLatticeExactStaticA_20260914` | PASS; 343 LOD0 samples, worker 33.102516 s. |
|
||
| `WormLattice2StaticA_20260914` | PASS process; invalidated as a candidate after 160.860434 worker s and p95 generation 1.036767 s. |
|
||
| `WormLattice2StaticCacheFixA_20260914` | PASS process; invalidated partial cache experiment, 189 samples and 209.142420 worker s. |
|
||
| `WormLattice2StaticCacheFixB_20260914` | PASS; cache-fixed lattice-2 rerun, worker 33.779886 s. |
|
||
| `WormLattice4StaticCacheFixA_20260914` | PASS; cache-fixed lattice-4, worker 33.252895 s. |
|
||
| `WormLattice2StaticN2CacheA_20260914` | PASS; N2-cache experiment, worker 33.226479 s. |
|
||
| `WormBlockSkipStaticProbe_20260914` | PASS; exact block-skip probe, worker 33.099186 s. |
|
||
| `WormLattice2StaticN1CacheA_20260914` | PASS; N1-cache experiment, worker 33.618430 s. |
|
||
| `WormLedgerN1Exact_20260914` | PASS; exact N1 ledger candidate. |
|
||
| `WormLedgerN1Lattice2_20260914` | PASS; lattice-2 N1 ledger candidate. |
|
||
| `WormCheapValue_20260914` | PASS process; candidate rejected because player-fit was 20,826. |
|
||
| `WormCheapValueStaticA_20260914` | PASS; value-noise static profile, worker 32.551710 s. |
|
||
| `WormCheapValueLattice2StaticA_20260914` | PASS; value-noise lattice-2 profile, worker 33.814655 s. |
|
||
| `WormCheapValueLattice2Explore_20260914` | PASS; capability 20,857 / 10,917, Connected. |
|
||
| `WormCheapValue098Explore_20260914` | PASS process; candidate fit 20,821, rejected. |
|
||
| `WormCheapValue102Explore_20260914` | PASS process; candidate fit 20,827, rejected. |
|
||
| `WormCheapValue110Explore_20260914` | PASS process; candidate fit 20,828, rejected. |
|
||
| `WormCheapFastHashExplore_20260914` | PASS; selected cheap field, hash `6204C7E6`, 75,956 triangles, 20,851 / 10,917, Connected. |
|
||
| `WormExactCurrentExplore_20260914` | PASS; selected exact control, hash `311CA42C`, 75,482 triangles, 20,830 / 10,909, Connected. |
|
||
| `WormPerfStaticExactA_20260914` | PASS; preliminary exact static A. |
|
||
| `WormPerfStaticCheapA_20260914` | PASS; preliminary cheap static A. |
|
||
| `WormPerfStaticExactB_20260914` | PASS; preliminary exact static B. |
|
||
| `WormPerfStaticCheapB_20260914` | PASS; preliminary cheap static B. |
|
||
| `WormSamplerPlant_20260914` | PASS process; first planted profile, proof inconclusive. |
|
||
| `WormSamplerPlantOffline_20260914` | PASS process; first offline planted pass, no named plant row. |
|
||
| `WormSamplerPlantLong_20260914` | PASS process; longer planted profile, proof inconclusive. |
|
||
| `WormSamplerPlantLongOffline_20260914` | PASS process; longer offline pass, no named plant row. |
|
||
| `WormSamplerPlantGenerator_20260914` | PASS; generator-level planted profile. |
|
||
| `WormSamplerPlantGeneratorOffline_20260914` | PASS; five named plant rows resolved; proof accepted before plant removal. |
|
||
| `WormFinalOffSampler_20260914` | PASS; disabled sampler-on commandlet, zero worm rows after symbolization. |
|
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| `WormFinalOffSymbolize_20260914` | PASS; post-exit disabled CSV resolved. |
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| `WormFinalOffSwitch_20260914` | PASS; disabled geometry/capability proof. |
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| `WormFinalZeroedControl_20260914` | PASS; zeroed-parameter control, exact geometry match. |
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| `WormFinalExactDetA_20260914` | PASS; exact determinism A. |
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| `WormFinalExactDetB_20260914` | PASS; exact determinism B. |
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| `WormFinalCheapDetA_20260914` | PASS; cheap determinism A. |
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| `WormFinalCheapDetB_20260914` | PASS; cheap determinism B. |
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| `WormFinalPerfStaticOffA_20260914` | PASS process; preliminary pair member, but launched with cheap mode. |
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| `WormFinalPerfStaticOnA_20260914` | PASS process; preliminary pair member, also cheap mode, excluded from comparison. |
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| `WormFinalPerfStaticWormsOnA_20260914` | PASS; explicit game-path worms-on static A (`WormsForceOff=0`). |
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| `WormFinalPerfStaticWormsOffA_20260914` | PASS; explicit game-path worms-off static A (`WormsForceOff=1`). |
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||
| `WormFinalPerfStaticWormsOnB_20260914` | PASS; explicit game-path worms-on static B (`WormsForceOff=0`). |
|
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| `WormFinalPerfStaticWormsOffB_20260914` | PASS; explicit game-path worms-off static B (`WormsForceOff=1`). |
|
||
| `WormFinalPerfStaticExactA_20260914` | PASS; final exact static A. |
|
||
| `WormFinalPerfStaticCheapA_20260914` | PASS; final cheap static A. |
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||
| `WormFinalPerfStaticExactB_20260914` | PASS; final exact static B. |
|
||
| `WormFinalPerfStaticCheapB_20260914` | PASS; final cheap static B. |
|
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| initial `WormFinalPerfMovingExactA_20260914` wrapper launch | FAILED harness shutdown after the graceful-close timeout; no crash folder or reporter, and the preserved backup log is `WormFinalPerfMovingExactA_20260914-backup-2026.09.14-05.14.32.log`. |
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| retried `WormFinalPerfMovingExactA_20260914` | PASS; rerun used the runtime movement/exit path, 1,521 LOD0 samples. |
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| `WormFinalPerfMovingCheapA_20260914` | PASS; final cheap moving A. |
|
||
| `WormFinalPerfMovingExactB_20260914` | PASS; final exact moving B. |
|
||
| `WormFinalPerfMovingCheapB_20260914` | PASS; final cheap moving B. |
|
||
| `WormFinalPerfMovingWormsOnA_20260914` | PASS; explicit game-path worms-on moving A (`WormsForceOff=0`). |
|
||
| `WormFinalPerfMovingWormsOffA_20260914` | PASS; explicit game-path worms-off moving A (`WormsForceOff=1`). |
|
||
| `WormFinalPerfMovingWormsOnB_20260914` | PASS; explicit game-path worms-on moving B (`WormsForceOff=0`). |
|
||
| `WormFinalPerfMovingWormsOffB_20260914` | PASS; explicit game-path worms-off moving B (`WormsForceOff=1`). |
|
||
| `WormFinalMovingSamplerOn_20260914` | PASS; pre-hardening cheap sampler-on moving profile. |
|
||
| `WormFinalMovingSamplerOffline_20260914` | PASS; pre-hardening post-exit symbolization. |
|
||
| `WormFinalRenderBefore_20260914` | PASS; exact fixed-camera render. |
|
||
| `WormFinalRenderAfter_20260914` | PASS; cheap fixed-camera render. |
|
||
| `WormPostHardeningOff_20260914` | PASS; final disabled geometry proof. |
|
||
| `WormPostHardeningZeroed_20260914` | PASS; final zeroed-control geometry proof. |
|
||
| `WormFinalMovingSamplerOnPostHardening_20260914` | PASS; final cheap sampler-on moving profile, 1,521 LOD0 samples, 800 cm/s, no obsolete aborts. |
|
||
| `WormFinalMovingSamplerOfflinePostHardening_20260914` | PASS; final cheap offline symbolization, zero module identity mismatches. |
|
||
| `WormFinalMovingSamplerExactProof_20260914` | PASS; final exact sampler-on comparison profile. |
|
||
| `WormFinalMovingSamplerExactProofOffline_20260914` | PASS; final exact offline symbolization, zero module identity mismatches. |
|
||
| `WormPostHardeningRenderBefore_20260914` | PASS; final exact render refresh. |
|
||
| `WormPostHardeningRenderAfter_20260914` | PASS; final cheap render refresh. |
|
||
| `PerfSampledBuild_FinalForceOff.log` | PASS; final force-off wiring build, Result: Succeeded. |
|
||
| `WormFinalForceOffBuildSamplerOnMoving_20260914` | PASS; final sampler-on moving run on the force-off build, 1,521 LOD0 samples, no obsolete aborts. |
|
||
| `WormFinalForceOffBuildSamplerOffline_20260914` | FAILED; first direct post-exit symbolizer attempt stopped on UE 5.7's fatal no-writable-cache-graph DDC configuration; preserved log/output, no code failure. |
|
||
| `WormFinalForceOffBuildSamplerOfflineRetry_20260914` | PASS; retried with writable `Saved\ZenData`/`Saved\DDC`, 733 modules, 10 loaded, zero identity mismatches, all 7,795 unique PCs mapped. |
|
||
| `PerfSampledBuild_FinalFingerprint.log` | PASS; final cache-key hardening rebuild, Result: Succeeded. |
|
||
| `WormFinalFingerprintSmoke_20260914` | PASS; post-hardening clean game smoke, exact staged runtime verified, writable DDC, zero crash folders/reporters. |
|