Files
VoxelForge/VoxelForge.uplugin
T
Fr0zkaandClaude Opus 5.5 e3359d2b23 living plane: load the module at PostConfigInit (L173)
Its global shader type must register before shader types initialise; at Default loading phase UE asserts on startup.
Found by the Linux UE owner-world smoke of wip/combined; with this change the smoke passes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016dhxM43dnWvUu2B5Ph1iG1
2026-11-03 02:28:35 +01:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "VoxelForge",
"Description": "A voxel terrain generation plugin - built from scratch to learn",
"Category": "Procedural Generation",
"CreatedBy": "You",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Plugins": [
{
"Name": "RealtimeMeshComponent",
"Enabled": true
}
],
"Modules": [
{
"Name": "VoxelForgeCore",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForge",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "VoxelForgeLivingPlane",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit"
},
{
"Name": "VoxelForgeEditor",
"Type": "Editor",
"LoadingPhase": "Default"
}
]
}