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Fr0zka
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2026-04-30
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Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-21 07:42:17 +02:00
f23ab7b9fa
wip(L28): passage columns/routes culled per tile (BVH); cost back near L24, bit-identical to L27
07b3fe2852
wip(L27, side branch): passages cross open voids inside shared natural rock columns
37a223046c
wip(L26, side branch): every passage style walkable in both recipes (0/0/0); SW bridges look wrong
ef789aaa00
wip(L25, side branch): FI helix enclosed in a 13 m rock root; support never created in open air
Compare 4 commits »
Fr0zka
pushed to
wip/l25-helix
at
Fr0zka/VoxelForge
2026-10-21 04:14:15 +02:00
07b3fe2852
wip(L27, side branch): passages cross open voids inside shared natural rock columns
Fr0zka
pushed to
wip/l25-helix
at
Fr0zka/VoxelForge
2026-10-21 02:39:45 +02:00
37a223046c
wip(L26, side branch): every passage style walkable in both recipes (0/0/0); SW bridges look wrong
Fr0zka
pushed to
wip/l25-helix
at
Fr0zka/VoxelForge
2026-10-21 00:38:58 +02:00
ef789aaa00
wip(L25, side branch): FI helix enclosed in a 13 m rock root; support never created in open air
Fr0zka
created branch
wip/l25-helix
in
Fr0zka/VoxelForge
2026-10-21 00:38:58 +02:00
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 21:42:22 +02:00
cb9236c265
wip(assembler): round L24 -- per-strate passage styles; natural Worm default; FI anchor island
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 18:22:13 +02:00
71d09a8c52
wip(assembler): round L23 -- inter-strate passages planned from the resolved layout and carved
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 12:03:15 +02:00
55c26a05a7
wip(assembler): round L22 -- one 8 m layout chunk for every strate; real ceiling -> content -> bedrock
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 10:22:01 +02:00
8753f6dbe4
wip(assembler): round L21 -- resolved strate layout snapshot + validator (no world change)
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 09:20:34 +02:00
5d5447dc32
docs(assembler): Sol 6.1 review of the L20 strate/units design
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 08:53:04 +02:00
6f9c7bd652
docs(assembler): round L20 -- design for director / generators / mesher, layout in metres
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 08:46:30 +02:00
811c4b7b17
wip(assembler): round L19 -- strate ceilings closed at every LOD; ledges diagnosed
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 07:55:54 +02:00
dcf0763ec5
wip(assembler): round L18 -- FloatingIslands false floors removed; shared strate ceiling
Fr0zka
pushed to
wip/l17-fi-scale
at
Fr0zka/VoxelForge
2026-10-20 05:53:18 +02:00
34ae1d7187
wip(L17, side branch): FloatingIslands seal-cap fix + owner/Core chunk-scale change (breaks SurfaceWorld)
Fr0zka
created branch
wip/l17-fi-scale
in
Fr0zka/VoxelForge
2026-10-20 05:53:18 +02:00
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 05:53:18 +02:00
87041290dd
docs+tool(assembler): round L17 report; readable shading in the Linux capture tool
Fr0zka
pushed to
wip/l16-tile-cache
at
Fr0zka/VoxelForge
2026-10-20 04:19:57 +02:00
b5ed321b9e
wip(L16, side branch): disk terrain cache design + headless Linux prototype
Fr0zka
created branch
wip/l16-tile-cache
in
Fr0zka/VoxelForge
2026-10-20 04:19:57 +02:00
Fr0zka
pushed to
assembler/world
at
Fr0zka/VoxelForge
2026-10-20 04:19:57 +02:00
9a7c87e47b
docs(assembler): round L16 report -- disk terrain cache design + prototype (code on side branch)
Fr0zka
pushed to
wip/l15-far-budget
at
Fr0zka/VoxelForge
2026-10-20 03:29:14 +02:00
a6185b1a3f
wip(L15, side branch): extended far gate + rejected far-mesh candidates (null result)
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